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7,559 Commits over 3,044 Days - 0.10cph!

5 Days Ago
merge from naval_update
5 Days Ago
cherrypicking 131909 rowboat_outboard_collider_issues & 131947 primitive_colliders (was only merged to aux)
5 Days Ago
main -> naval_update
5 Days Ago
merge from space_station_weapon_skin
5 Days Ago
merge from LadderMove_AndTreeMove
5 Days Ago
merge from naval_update
5 Days Ago
merge from birthday2025
6 Days Ago
Wooden boat door, hidden and uncraftable - needs more thinking of how it's implemented compared to a normal door, future skin
8 Days Ago
merge from naval_update
9 Days Ago
merge from main
9 Days Ago
merge from Techtree_PrimHard_Nava
9 Days Ago
Hide and disable boat ladder
9 Days Ago
merge from naval_update
9 Days Ago
naval_update -> main
10 Days Ago
naval_update -> main - Staging wipe, Course locked, no piviting now
10 Days Ago
boat engine t2 Updated t2 techtree
10 Days Ago
greatly reduce low grade fuel cost for boat building
10 Days Ago
save++ network++ persistance++
10 Days Ago
updated cannonball craft, removed duplicate item blueprint comp crafts 2 at once
11 Days Ago
boat engine now uses more fuel per sec
11 Days Ago
base (vanilla) techtree pass
11 Days Ago
Boatbuilding station, cannonball and boat planner pass
11 Days Ago
boat building deployables gameplay pass - WIP
13 Days Ago
merge from naval_update
13 Days Ago
Renamed boat planner to Boat Building Plan Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
13 Days Ago
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13 Days Ago
merge from puzzlereset_command_improvements
13 Days Ago
merge from guide_materials_tweaks
13 Days Ago
merge from techtree_open_default_level
16 Days Ago
merge from space_station_building_skin
16 Days Ago
merge from birthday2025
16 Days Ago
merge from spinnerfixes
16 Days Ago
merge from fix_extra_autoswitching_log
16 Days Ago
merge from applygenes_command
16 Days Ago
merge from vending_mapmarker_close
16 Days Ago
merge from spawn_all_deployables_shelter_fix
17 Days Ago
merge from main
18 Days Ago
network++
18 Days Ago
merge from playable_monument_scenes
24 Days Ago
powerplant update
24 Days Ago
merge from powerplant_dropzone
24 Days Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
24 Days Ago
drop zone moved, prevents hackable dropping on lighting
24 Days Ago
merge from fillwater_improvements
24 Days Ago
merge from helicopter_flare_balance_pass
24 Days Ago
merge from harbor_swingbridge_parent_fix
24 Days Ago
merge from m15_3p_emmisive_fix
24 Days Ago
merge from tactical_gloves_skinnable - tac gloves now skinnable
24 Days Ago
merge from rivals
25 Days Ago
simple modders red puzzle prefab