7,111 Commits over 2,588 Days - 0.11cph!
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Fixed Cargoship interior ambience collider not flagged as trigger
Hapis military tunnel tweaks
No longer able build directly in front of Hapis caves
Fixed vending machine breaking when placed on wooden foundations
Garage door easier to open/close when placed near ladder hatch
metal shopfront exploit fix
garage door no longer blocks placing triangle floor
Subtracting
28537 (high number of crashes)
greatly reduced corn and pumpkin fruiting life length
Rowboat uses LOD Group instead of Renderer LOD
pumpkin and corn seed yield tweaks
Removed chinook drop zone from Outpost B3 (Hapis)
Added bandit town vending machines to Compound (Hapis)
Tweaks to loot spawns (Hapis)
Fixed pumpkins not showing during fruiting phase
Lower chance of getting multiple seeds from eating corn and pumpkins
health over time takes longer to convert into health
corn and pumpkin harvest time increased
mail box, search light, barricades, large furnace, furnace, small and large water catcher, repair bench, oil refinery and research table decay much faster
Workbenches now decay after a long period
bigwheel no longer shares workbench phrases
Phrases rebuild
LootPanels Scene2Prefab
Lowered max loot spawns at site B
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fixed passing loot through floor using BBQ exploit
Able to place deployables on repair bench shelf