7,900 Commits over 2,800 Days - 0.12cph!
merge from map_improvments
Fixed caragoship hull interior culling on low object quality
merge from tree_game (tree harvest minigame fixes)
merge from /hold_to_drink
Small water catchers can now be placed on construction but cannot be built over (similar behaviour as large furnace)
Fixed small refinery placement on ice, rocks and uneven surfaces
Large furnace can be placed on world layer (rocks) again
merge from /map_improvements
merge from /hapis_reconnect
merge current fixes from /hapis_reconnect
Fixed further errors and most noticeable visual issues
Fixed large number of prefab throwing errors
projectversion.txt update
Updated SavasIsland_koth helicopter spawning
Fix for dropping horse world models
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merge from /water_transfer
merge from /chat_improvments
cherrypicking
41647 fixes
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merge from inventory_belt_gap_nodrop
disabled mipmaps on instagram logo (UI consistency)
Restore ProjectVersion.txt
merge from Halloween_2019
merge from Halloween_2019
merge from belt_equip_clothing
merge from belt_equip_clothing
merge from Halloween_2019
Merge from convar_replication
merge from targetframerate_fix
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merge from
40772 qc_delay_conva
Cherrypicking
40878 Fixed sleeping bag cooldowns getting out of sync when closing and reopening the death screen with escape