7,250 Commits over 2,953 Days - 0.10cph!
resized Hitch and Trough loot panel
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Moved drop zone due to chance of blocking train line
Trainyard spawn priority is now high
S2P Trainyard
sav++
network++
merge from cui_texture_cache
Added World central kitchen logo prefab for Charitable Rust 2022 event (custom map prefab)
Trainyard Coaling_tower puzzle door now correctly resets
Setup playersBlockReset, playerDetectionRadius and reset time
Trainyard S2P
Updated egg suit item and store description to state it'll be released publicly in 2023.
Updated manifest
Updated TrainWagonC prefab
Updated traincars.population (showed an invalid path?)
subtracting async_loading - client crash investigation
merge from hapis_oil_nudge
merge from hapis_conversion
merge from hapis_conversion
merge from hapis_conversion
merge from hapis_conversion
continued Hapis troubleshooting - del newly added monuments for testing
merge from hapis_conversion
merge from hapis_conversion - startup fix (hopefully)
merge from sav226 - Staging wipe
merge from hapis_conversion
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subtracting
71804 - Staging instability, see Sentry RUST-STAGING-14AY
merge from app_token_banning
merge from launchsite_navmesh2
merge from misc_fixes_june22
merge from contact_reporting
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subtracting
71535 - DLSS is temporarily forced off (causing performance issues with Unity 2020)
subtracting
71462 - Unity 2020.3.34f1
merge from PaintSplatters
merge from hapis_conversion
merge from combat balance changes
merge from hapis_conversion