7,621 Commits over 3,106 Days - 0.10cph!
Disable scarecrowpopulation
merge from attachment_item_move
merge from turret_flashlight_fix
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Fixed softcore respawning inside compound reclaim
Disable event halloween.cs
Merge from halloween2022/nuclear - part Halloween disable
merge from navmesh_stall_fix
subtracting
75856 navmesh_stall_fix due to causing a navmesh stall during startup
merge from navmesh_stall_fix
merge from item_move_fixes
merge from /player_movement_rpc
merge from electricity_splitter_update_fix
merge from connected_time_fix
merge from halloween2022/fixes
backport
75735
fixed issue with baseball bat
- wrong shader & wrong shader settings.
.mat file mustn't have been committed originally
Fixed Franks typos, torso and legs are now correct
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Fixed cursed cauldron triggers using incorrect layers, causing players to be unable to build nearby
merge from scarecrow_deathinfo
merge from npc_clothing_fix3
Frankenstein Table table and craft disable
Halloween.cs npc and event disable
Disable Halloween event (event file)
full manifest rebuild - build times
subtracting npc_ragdoll_clothing_fix - Fixes NPC attire dropping in loot bag
Mace damage buff - now inline with other two-handed weapons to one-hit blue barrels
Applying Andre's PlayerWalkMovement FrameUpdate and FixedUpdate skip when loading screen is visible, also zero rigidbody velocity
Don't allow other head attire over hockey mask