7,210 Commits over 3,226 Days - 0.09cph!
Fixed corrupt cactus prefabs from interaction_sounds branch
71048
merge from mapper_requests_may22
merge from interaction_sounds
merge from death_screen_improvements
merge from hapis_conversion
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merge from rail_network_3
build and bundle CraggyIsland.WeaponTest
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36
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merge from main - compile fix
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33
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merge from hapis_conversion
disable junkyard crane for now
merge from hapis_conversion
merge from /pickup_fps_fix2
reapplying fps counter option menu
subtracting
70830, will reapply once fixed
Forgot Hapis map bundle assignment
merge from hapis_conversion
reenabled Hapis scene in build
merge from loadingscreen_tweaks - better fade on ultra widescreen
Added FPS counter configs to the options menu
invisible respawnable lootables
cherrypicking
70776 - Cull railside and roadside client side bushes when buildings overlap them (this is load balanced through LODManager so comes with some delay)
Fixed floating wooden barricade cover - accepted placement on the default layer
Tweaked ladder placement on TrainWagonC
cherrypicking
70614 Fixed junkpiles spawning on rail
Lowered wagon and above ground workcart populations
Fixed junkyard keycard not respawning
Reduce the chance of vehicle parts from junkpile_j
SAM Site can no longer be damaged by bullet type damage
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merge from easter2022 - enabling easter events
Subtracting
70069 - Easter changes with removed editor-only [BurstCompile] attribute due to continued non-responsive client stalls
Reapplying Nvidia reflex changes - continued crash investigation
subtracting easter2022 again due to uptick in crash reports - continued crash investigation
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69969 69873
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69785 69773
merge from spectator_tools - nameplate ESP
reapplying
69969 - NRE fix
subtracting Nvidia reflex changes
Loading screen background images better fade per Lewis template changes
egg suit armour prop all body