4,566 Commits over 2,800 Days - 0.07cph!
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Reduced explosionForce on ch47
Less strict locker placement
merge from save216 (wipe)
renamed crawlingminhealth to crawlingminimumhealth and crawlingmaxhealth to crawlingmaximumhealth because the old values were saved to the sv cfg and updated values in #
64335 never took effect
crawlingminimumhealth and crawlingmaximumhealth no longer saved
Added more additional requested prefabs for map makers
Adding missing / requested map maker spawners
Player crawling health reduced by 75%
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merge from SubmarineSeptember
Fixed items dropping inside locker when stacked
Added chocolate bar world model
Added 6 varying sized spawnable rock world prefabs - no longer need to spam hobo barrels
manifest
Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
Fixed T stacking small signs
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merge from SubmarineEnvironmentVolume
Added raw fish to shark corpse harvest
Removed flies from shark corpse
Fixed techtree progression after harpoon gun addition
Discourage players living on a diet of worms and grubs
Fixed jumpsuit not displaying within demos played through the editor
Added rowboat protection (torpedo anti vehicle damage)
Pass on red card puzzle lab module loot
Fixed underwater_labs crate ammunition using wrong container
Fixed shadowfrax typos
Phrases
Fixed train_tunnel_stop_transition_b_36m_mirr offset chain link fence from #
63867
Fixed poker table blocking movement at swamp_c
Removed underwater lab vending machine
Fixed train_tunnel_stop_transition_b_36m_COL r/w navmesh errors