4,246 Commits over 2,649 Days - 0.07cph!
Chippy arcade volume and gib fixes
Phrases
Allow cloning of berries at slightly earlier stage
Longer crossbreading length for berry bushes
fixed missing reinforced window mat
merge from save199 (Staging wipe)
Fixed allowing deployment through reinforced glass
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merge from elevator_block
reduced range of bandit sentry turret
reactive target now require a hammer to pickup
Updated some old and incorrect/out dated item descriptions
Reduced chance of finding T1 car parts at road and water junkpiles (road side monuments remain unchanged)
Fixed unable to plant next to sapling or higher stage berry bush in a planter
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merge from oceanlevel_deployable_fix
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Fixed Secretlabs chair gib errors
subtracting
54455 - multiple issues, merge to experimental once fixed
merge from chat_message_fix
merge from crafting_placeholder_fix
merge from AudioSettingsFix
Tweaked storage monitor IO ports again due to difficulty accessing input in certain placements
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final phrases and codegen check
repositioned Storage monitor IO input and output due to largely negative feedback gain accessing
Fixed life ring LOD position
Fixed floating lamp
Added speakers to fishing village shop music positions
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updated storage monitor decs
Updated GameTip so long game tips are not on 6 new lines
Added storage monitor to Extra2 sellorders (same as the other smart IO items)
Storage monitor crafting cost tweaks
Fixed missing barrel and forklift collision at fishing village A
S2P
fixed storage monitor gibs errors
added prevent building volume to storage monitor
merge from monument_boat_shop
disable "Looting started" debug (spamming console)
Fixed missed ladder trigger at large fishing village
Fishing villages now flagged as safe zone (hostile notice)
S2P