5,083 Commits over 3,256 Days - 0.07cph!
merge from hapis_conversion
merge from loadingscreen_tweaks - better fade on ultra widescreen
Added FPS counter configs to the options menu
cherrypicking
70776 - Cull railside and roadside client side bushes when buildings overlap them (this is load balanced through LODManager so comes with some delay)
Fixed floating wooden barricade cover - accepted placement on the default layer
Tweaked ladder placement on TrainWagonC
cherrypicking
70614 Fixed junkpiles spawning on rail
Lowered wagon and above ground workcart populations
Reduce the chance of vehicle parts from junkpile_j
SAM Site can no longer be damaged by bullet type damage
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30
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34
merge from easter2022 - enabling easter events
Subtracting
70069 - Easter changes with removed editor-only [BurstCompile] attribute due to continued non-responsive client stalls
Reapplying Nvidia reflex changes - continued crash investigation
subtracting easter2022 again due to uptick in crash reports - continued crash investigation
70000 69991
69969 69873
69866 69801
69785 69773
merge from spectator_tools - nameplate ESP
reapplying
69969 - NRE fix
subtracting Nvidia reflex changes
egg suit armour prop all body
manifest rebuild - build times
merge from general_qol - These are minor fixes
Added Twitch Rivals logo prefabs for the upcoming Rivals event
disable egg suit test sign
Larger Dog tags wm and tweaked culling distance
subtracting
69424 due to multiple errors
tweaked landmine positioning
Applied updated landmine model, icon and desc
Phrases
merge from deployed_recorder_nre_fix
subtracting cs
69132,
69093,
69091,
68657,
68908 - reflex update causing compatibility issues with AMD GPU's, game running at 3FPS
subtracting cs
69132,
69093,
69091 - reflex update causing compatibility issues with AMD GPU's, game running at 3FPS
merge from LoadingScreen_02 (minor fixes)
merge from LoadingScreen_02 (fixes / improvements)
fixed loading screen text translation overflow issues