7,360 Commits over 2,649 Days - 0.12cph!
Hapis compound monument prep
Another Compound out of bounds fix
Fixed compound workbench not saving on server restart
another pass on out of bound abuse at compound
Compound out of bounds fixes
Reverted Flare cost reduction
Removed Flare from compound vending machine
Only one player can use recycler at once fix
flare cost reduced (less gp from recycle)
Fixed underwater decor maximum crate population exceeding spawn positions available
Updated Hapis spawns to include divesites
High external walls and gates decay much faster when placed outside of TC range
BBQ volume tweaks to prevent clipping through walls
Eoka desc update
Diving suit typo fix
Phrases
block players inputting items into APC crate
Minor Savas fixes
Fixed some broken Hapis map sounds
SavasIsland offshore tweaks
ai_dormant true by default
Subtracting
26515 &
26516 - Fix for players unable to loot dropped items
Improved offshore junkpile spawns
Fixed animals spawning inside small cliffs
Improved Ch47 drop points (no longer dropping on top of buildings)
Added CH47 drop point to SiteA
Fixed missing ladder volume from launch site
Pumping station has slightly larger prevent building volume
Islands WIP
Disabled some boat debugging
VisitURL no longer opens mid game while jumping, opening chat
Block player inputting items into elite crates
Hapis, Savas, Koth ch47 drop points
Larger prevent build volumes on water junkpiles
offshore tweaks for better junkpile spawns
Updated Hapis spawns
Water junkpiles now spawn on Hapis
▍▌▋▇▅▅▆ ▄▍▌ ▅▌ ██▌▍▆▆ ▍▆▍▉▅▅▇▉▋
Junkpiles no longer spawn on southern road overhang (Hapis)
DM lootbox protection changes
Reduced Junkpile AI spawn chance (was higher for testing and profiling)
AI dormant false by default (for now)
Fixed natural bridge being on the wrong layer