8,462 Commits over 2,891 Days - 0.12cph!
Fixed swamp a,b & c water body height collider mismatch
Fixed swamp_b water collider size
bandit_town water body fix
network++
save++ (166)
Hapis ocean tweaks for better underwater vegetation placement
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merge from prepatch_fixes
Fixed RHIB disappearing on server restarts
Updated all Hapis old caves, tunnels and sewers to use culling volumes
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fixed some edge case areas animals spawning inside cliffs
BBQ allows small box to be placed underneath
Snow jacket name fix
subtract
28252 (bandit town fuckery)
Able to place deployables on repair bench shelf
fixed passing loot through floor using BBQ exploit
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Lowered max loot spawns at site B
bigwheel no longer shares workbench phrases
Phrases rebuild
LootPanels Scene2Prefab
mail box, search light, barricades, large furnace, furnace, small and large water catcher, repair bench, oil refinery and research table decay much faster
Workbenches now decay after a long period
corn and pumpkin harvest time increased
health over time takes longer to convert into health
Lower chance of getting multiple seeds from eating corn and pumpkins
Fixed pumpkins not showing during fruiting phase
Removed chinook drop zone from Outpost B3 (Hapis)
Added bandit town vending machines to Compound (Hapis)
Tweaks to loot spawns (Hapis)
pumpkin and corn seed yield tweaks
Rowboat uses LOD Group instead of Renderer LOD