branchrust_reboot/main/Bikescancel

443 Commits over 151 Days - 0.12cph!

2 Years Ago
Merge main -> Bikes. Updates bikes branch to Unity 2022
2 Years Ago
wip pedalbike model
2 Years Ago
Functional motorbike kickstand, some refactoring
2 Years Ago
Comment out PingEstimator spam
2 Years Ago
missing kickstand model
2 Years Ago
separated kickstand from the main rig to allow for the sidecar connections
2 Years Ago
Fixed reversed suspension on new bike model (suspension still needs other work)
2 Years Ago
updating motorbike temp model/prefab
2 Years Ago
Merge main -> Bikes (before 2022 update)
2 Years Ago
Merge main -> Bikes
2 Years Ago
Merge main -> Bikes
2 Years Ago
Minor edit
2 Years Ago
Fixed still pedalling sometimes when stopped, adjusted pedal ratio
2 Years Ago
Use gears for the pedal animation, like a real pedal bike rider would. New separate placeholder engine audio sets for motorbike and bike
2 Years Ago
Keep pedals flat as the pedal axle turns
2 Years Ago
Pedals rotate, matching drive wheel rotation at a specified ratio
2 Years Ago
Materials
2 Years Ago
Added pedals to the pedal bikes and IK'd driver feet to them
2 Years Ago
Both real wheels of the trike are now power wheels, and all wheels of pedal bikes are brake wheels. Fixed lack of friction of right-rear trike wheel
2 Years Ago
Added pedal bike and pedal trike to my test map
2 Years Ago
Added placeholder pedal bike and pedal trike rideable entities. Manifest update
2 Years Ago
Enabled head clipping check on bikes but this time it actually works (I still have a cold, ok?)
2 Years Ago
Enabled head clipping check on bikes
2 Years Ago
Updated in-air wheel rotation for vehicles, now wheels loose rotation speed slowly while not grounded, and there's no tie to speed
2 Years Ago
Air control improvements and refactoring
2 Years Ago
Re-enabled mouse steer for bikes. Changed mouse steer input modifier to FIRE_THIRD (attack3) instead of DUCK.
2 Years Ago
Disable mouse steer on motorbikes since it conflicts with the intentional duck input. Bug fixes
2 Years Ago
Air control changes, using duck input now
2 Years Ago
Small fixes
2 Years Ago
Fixed broken inspector vals
2 Years Ago
Sprint and air control torque
2 Years Ago
Refactoring, three-wheeled bikes now also support sprint torque
2 Years Ago
Missing meta file
2 Years Ago
Lift the bike a bit when holding sprint. To be improved (though engine limitation prevents us from doing full wheelies unfortunately - wheelcolliders always raycast downward with respect to parent rigidbody orientation)
2 Years Ago
Comment out ping estimator editor spam
2 Years Ago
Merge main -> Bikes
2 Years Ago
Merge Main -> Bikes
2 Years Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
2 Years Ago
Fix some server/client stuff
2 Years Ago
Smooth out jittery bike steering visuals
2 Years Ago
Minor edit
2 Years Ago
Sidecar bike steering adjustments
2 Years Ago
Sidecar bike driving physics work
2 Years Ago
Various sidecar bike physics work. Should also be useful if we do a quad bike.
2 Years Ago
Give the sidecar wheel basically no friction, so it doesn't drag the bike to the right
2 Years Ago
Remove leaning in air via throttle/brake. Going to try this as sprint/crouch instead
2 Years Ago
Smooth out the ground normal data. My stabilisation didn't like the instant changes
2 Years Ago
Bike stat tweaks
2 Years Ago
- Bikes with >2 wheels now orient their roll to ground normal on slopes, instead of world up. Not perfect yet and needs some work - Don't give snowmobile driving achievement for driving a motorbike - Improved wheel visuals - Switch bike RB to Continuous Speculative, it's smoother
2 Years Ago
Snowmobile orientation fix