branchrust_reboot/main/Bikescancel

96 Commits over 60 Days - 0.07cph!

Today
Meta files and other things that Unity wants to update with the 2022 upgrade
Today
Manifest
Today
Code gen + protobuf
Today
Merge main -> Bikes. Updates bikes branch to Unity 2022
Today
wip pedalbike model
2 Days Ago
Functional motorbike kickstand, some refactoring
2 Days Ago
Comment out PingEstimator spam
2 Days Ago
missing kickstand model
2 Days Ago
separated kickstand from the main rig to allow for the sidecar connections
4 Days Ago
Fixed reversed suspension on new bike model (suspension still needs other work)
4 Days Ago
updating motorbike temp model/prefab
5 Days Ago
Merge main -> Bikes (before 2022 update)
22 Days Ago
Merge main -> Bikes
22 Days Ago
Merge main -> Bikes
23 Days Ago
Minor edit
23 Days Ago
Fixed still pedalling sometimes when stopped, adjusted pedal ratio
23 Days Ago
Use gears for the pedal animation, like a real pedal bike rider would. New separate placeholder engine audio sets for motorbike and bike
23 Days Ago
Keep pedals flat as the pedal axle turns
23 Days Ago
Pedals rotate, matching drive wheel rotation at a specified ratio
23 Days Ago
Materials
23 Days Ago
Added pedals to the pedal bikes and IK'd driver feet to them
23 Days Ago
Both real wheels of the trike are now power wheels, and all wheels of pedal bikes are brake wheels. Fixed lack of friction of right-rear trike wheel
23 Days Ago
Added pedal bike and pedal trike to my test map
23 Days Ago
Added placeholder pedal bike and pedal trike rideable entities. Manifest update
23 Days Ago
Enabled head clipping check on bikes but this time it actually works (I still have a cold, ok?)
23 Days Ago
Enabled head clipping check on bikes
23 Days Ago
Updated in-air wheel rotation for vehicles, now wheels loose rotation speed slowly while not grounded, and there's no tie to speed
23 Days Ago
Air control improvements and refactoring
23 Days Ago
Re-enabled mouse steer for bikes. Changed mouse steer input modifier to FIRE_THIRD (attack3) instead of DUCK.
24 Days Ago
Disable mouse steer on motorbikes since it conflicts with the intentional duck input. Bug fixes
24 Days Ago
Air control changes, using duck input now
24 Days Ago
Small fixes
24 Days Ago
Fixed broken inspector vals
24 Days Ago
Sprint and air control torque
24 Days Ago
Refactoring, three-wheeled bikes now also support sprint torque
25 Days Ago
Missing meta file
25 Days Ago
Lift the bike a bit when holding sprint. To be improved (though engine limitation prevents us from doing full wheelies unfortunately - wheelcolliders always raycast downward with respect to parent rigidbody orientation)
25 Days Ago
Comment out ping estimator editor spam
26 Days Ago
Merge main -> Bikes
30 Days Ago
Merge Main -> Bikes
30 Days Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
30 Days Ago
Fix some server/client stuff
30 Days Ago
Smooth out jittery bike steering visuals
30 Days Ago
Minor edit
30 Days Ago
Sidecar bike steering adjustments
30 Days Ago
Sidecar bike driving physics work
31 Days Ago
Various sidecar bike physics work. Should also be useful if we do a quad bike.
31 Days Ago
Give the sidecar wheel basically no friction, so it doesn't drag the bike to the right
31 Days Ago
Remove leaning in air via throttle/brake. Going to try this as sprint/crouch instead
31 Days Ago
Smooth out the ground normal data. My stabilisation didn't like the instant changes