userBill Bcancel
branchrust_reboot/main/Desert_Military_basescancel

145 Commits over 31 Days - 0.19cph!

1 Year Ago
- Fixed MLRS visual loaded rocket slots not matching the actual fired rocket slots. - Fixed MLRS firing an extra rocket in certain situations.
1 Year Ago
IsBroken check on the other tooltips
1 Year Ago
Shorten the tooltip text a bit
1 Year Ago
Add two more MLRS tooltips, one for no rockets, and another for broken down state
1 Year Ago
Show a GameTip about the aiming module on mount (if there isn't one inserted)
1 Year Ago
Tell the MLRS not to move while firing rockets, and not to fire rockets while moving
1 Year Ago
Only update MLRS TrueHitPos if it's moved
1 Year Ago
SAM rocket minor edits
1 Year Ago
Prevent attaching satchel charges etc to the moving parts of the MLRS (they didn't move with it)
1 Year Ago
Close the MLRS UI if the player dismounts (I'd rather prevent dismount from working while the dialog is open, but it's exceptionally difficult with the way things are set up in this particular scenario)
1 Year Ago
Fixed MLRS WASD inputs still registering if held down during dismount
1 Year Ago
Hooked up the new top and bottom screen shutdown effects
1 Year Ago
Removed Poolable and EffectRecycle scripts from ScreenShutdownTop and ScreenShutdownBottom in CabinLighting.prefab. Fixed the MLRS not reappearing if the client moves out of network range and back into network range (somehow the Poolable script made CreateEntity think that ScreenShutdownBottom was the base GameObject, and then it complained that it wasn't a proper BaseEntity). Also a manifest rebuild.
1 Year Ago
- MLRS is now saved, and remembers loaded rockets and aiming module through a restart - MLRS spawner at the desert bases now works in a new on-time mode - Fixes player ending up inside the MLRS model on load (they now load dismounted next to it) - Rebuilt DMB scenes
1 Year Ago
Fixed broken MLRS targeting screen interaction
1 Year Ago
Fixed generic_resizable loot panels from flashing up the full size panel for a moment before showing the correct number of slots. Using a canvas group to set zero alpha until everything's ready.
1 Year Ago
Improved MLRS door colliders
1 Year Ago
Fixed MLRS ammo icon central squares looking stretched in the dashboard view
1 Year Ago
Don't allow loading MLRS rockets while MLRS is firing rockets
1 Year Ago
Adjusted new MLRS cabin colliders
1 Year Ago
Fixed looking around in a chair while holding something doubling the head look angle. Reset MLRS back to using Chair pose.
1 Year Ago
Changed my MLRS aim angles back to 110
1 Year Ago
More box colliders for the cabin
1 Year Ago
Switched the MLRS mesh collider to only cover the base. Rebuilt the rest out of primitives. Should fix any one-way shooting bugs.
1 Year Ago
Fixed aiming module not showing up if inserted while the MLRS is broken
1 Year Ago
Added some interior sparks and smoke to the MLRS broken-down effect
1 Year Ago
Fixed cabin lighting scripts fighting: EntityFlag_Toggle vs. LightLOD
1 Year Ago
Fix height knob angle calculation
1 Year Ago
MLRS model update, controls knobs turn
1 Year Ago
Fixed generic_resizable loot panel missing the seventh row
1 Year Ago
Removed the MLRS screen glass damage effect since it made super huge glass decals that extended past the edge of the monitor
1 Year Ago
Allow a player in the MLRS to look further to the left/right, so they can shoot out of doorway
1 Year Ago
Fixed MLRS rockets in flight being invisible
1 Year Ago
Fixed MLRS not setting the username correctly until it had an aiming module
1 Year Ago
Don't IK the MLRS player's hands if they're holding something
1 Year Ago
Changed MLRS mount pose from Sit Generic to Chair, so they can do head turning. Adjusted mount position.
1 Year Ago
Fixed aiming module model not hiding - got unlinked again
1 Year Ago
Merge Main -> DMb
1 Year Ago
Minor SAM edit
1 Year Ago
Longer gap between SAM volleys vs. MLRS rockets. Require 2-3 SAM sites to fully block a full 12-rocket volley
1 Year Ago
SAM rockets now explode too when they blow up an MLRS rocket
1 Year Ago
Updated MLRS rocket icon to the final rusted model
1 Year Ago
Merge Main -> DMb
1 Year Ago
MLRS prefab minor update
1 Year Ago
Fixed missing NPC names in loot panels
1 Year Ago
Disable saving on MLRS sub-ents
1 Year Ago
Do less ray checks for projectiles that are heading upward (future hit pos calculation)
1 Year Ago
MLRS rocket gravity increase
1 Year Ago
Fixed rocket hatches not setting the correct rotation on initial load (client).
1 Year Ago
Move MLRS server rotation immediately into position on initial load