userBill Bcancel
branchwiseguys/maincancel

1,079 Commits over 1,095 Days - 0.04cph!

2 Years Ago
Increase min UI message time
2 Years Ago
Merge Working -> Main
2 Years Ago
Slightly more descriptive failure messages.
2 Years Ago
Fix network version changes in #8430 - now assigning client protocol so the client isn't always rejected.
2 Years Ago
Fixed cop AI getting confused about arrest vs. shoot when close to NPC criminals
2 Years Ago
Merge Working -> Main
2 Years Ago
Fixed NetworkEntity load ordering issue, if PCNonPlayerGangs loaded before NonPlayerGang. Network++.
3 Years Ago
Kill spawned NPCs on mission end
3 Years Ago
Remove checkpoint missions for now, until I sort out bugs with multiple players doing checkpoint missions at the same time
3 Years Ago
Unsub NPC kill events
3 Years Ago
Add temp NRE checks
3 Years Ago
Cops shoot at NPCs and zombies instead of trying to arrest them
3 Years Ago
Partially fixed the prison spam bug
3 Years Ago
Fixed a couple of potential NREs
3 Years Ago
Clean up checkpoint icons on failed checkpoint missions
3 Years Ago
Missions no longer give out free weapons
3 Years Ago
Adjust time trials, maybe fix checkpoint errors
3 Years Ago
Merge Working -> Main
3 Years Ago
Fixed error that occurred if a player left a shop quickly before a purchase round-trip got back from the server.
3 Years Ago
Fixed two mission bugs that broke missions after your character died
3 Years Ago
Payphone on my test map + removing a log
3 Years Ago
Some minor general cleanup
3 Years Ago
Merge my interaction refactor + deposit limit increase
3 Years Ago
Bugfix for client
3 Years Ago
Merge updated ghost detection
3 Years Ago
Minor edit
3 Years Ago
Making sure that non-initialized entities that die still get destroyed.
3 Years Ago
Additional checks for ghosts
3 Years Ago
3 Years Ago
Remove a couple of sanity check warnings.
3 Years Ago
Cover vehicle passengers as well with the is-in-vehicle fix
3 Years Ago
Cover vehicle passengers with the arrest-in-vehicle fix too
3 Years Ago
Cherry pick grid LOD fix so jail will show up correctly.
3 Years Ago
Fix corp text
3 Years Ago
Reduced max flee distance a little, as sometimes it ended up being way around the block.
3 Years Ago
Remove debug logs
3 Years Ago
Use lazy instantiation for NPC footpaths so we won't get them until after the level has loaded
3 Years Ago
Merge more NPC work
3 Years Ago
Merge empty lot fix
3 Years Ago
Merging in NPC work
3 Years Ago
Let's try power lines again
3 Years Ago
Powerline materials didn't seem to be committed to Plastic correctly. Let's try again.
3 Years Ago
Merge in window mesh cleanups
3 Years Ago
Fix "items drop at 0,0,0 if player is killed while in a vehicle" bug.
3 Years Ago
Merge in pedestrian pathing changes (no more entering buildings), better resetting solution for damaged + abandoned vehicles, and a fix for the 1HP health bar bug.
3 Years Ago
Merge melee door damage fix.
3 Years Ago
Give testmap_smaller a large lot
3 Years Ago
Increase NPC cash drops in Simple Sandbox
3 Years Ago
Removed game settings that don't do anything. Fixed VSync setting so it works.
3 Years Ago
Reduce default draw distance a bit since it's massive