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8,451 Commits over 2,131 Days - 0.17cph!

10 Years Ago
Most of road texturing set up.
10 Years Ago
Roads are now fully textured.
10 Years Ago
Only updating the correct chunks now. Seems to work.
10 Years Ago
Can now delete road sections. Detecting chunk updates still a bit buggy. Fixed bug with listen server bootstrapping.
10 Years Ago
Going home.
10 Years Ago
Updates to the city editor structure.
10 Years Ago
Added cursor and line when creating roads.
10 Years Ago
Island and road snapping.
10 Years Ago
Road stuff -- Shit though!?
10 Years Ago
Added. Better spatial hash. Path simplification. Lot block generation! Stuff rough though.
10 Years Ago
Lotblocks get deleted when a roadsection is deleted. Deletion now works much better and all island chunk invalidation now propbably works properly.
10 Years Ago
Lotblocks are now clipped by the roads and island. Theres a bug somewhere though!
10 Years Ago
Add basic logic for lot genration.
10 Years Ago
Implemented basic lot generation
10 Years Ago
Adding Building Editor.
10 Years Ago
Setting up the building editor...
10 Years Ago
Basic floorplan drawing implemented.
10 Years Ago
Adding more to building editor.
10 Years Ago
adding mouse materials.
10 Years Ago
.
10 Years Ago
More Building Editor Shit.
10 Years Ago
Updated saved city.
10 Years Ago
Added floor definition loading and saving.
10 Years Ago
Editor.
10 Years Ago
Switch to 5.3b3 to test bootstrap refactor.
10 Years Ago
Remove vehicle physics asset and vehicle player code.
10 Years Ago
Added basic building runtime stuff. Updated building editor some more.
10 Years Ago
Set script execution orders for all bootstrap objects.
10 Years Ago
Handing bootstrapping in different build modes.
10 Years Ago
Network Level loading / bootstrap. Created EditorSettings MenuItems
10 Years Ago
Removed old bootstrap stuff. Project settings stuff and old scenes.
10 Years Ago
switched the test bootstrap scene to be the main one now.
10 Years Ago
Reorganised city folders.
10 Years Ago
Add building object classes and updated editor to make use of them. Basic though.
10 Years Ago
Sorting out windows + doors again.
10 Years Ago
Progress on building editor, window stuff.
10 Years Ago
Door
10 Years Ago
Working on new cutout method that's much better for buildings.
10 Years Ago
Refactoring building runtime.
10 Years Ago
Work on generating good SDF masks!
10 Years Ago
SDF updates.
10 Years Ago
Integrating some new building generation and LOD stuff.
10 Years Ago
Generating all basic LODS seperately.
10 Years Ago
Buildings switch LODS. Are generated in city now. Need more content for testing.
10 Years Ago
Merging....
10 Years Ago
Switched to Unity 5.3
10 Years Ago
LOD management. Fucking this off though for something else.
10 Years Ago
Changed the way the city editor works.
10 Years Ago
Updaing city editor stuff.
10 Years Ago
Chunk holes :(