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branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

114 Commits over 122 Days - 0.04cph!

40 Days Ago
41 Days Ago
fix cloud reprojection artifacts where viewDir.y < 0
41 Days Ago
remove debug print
41 Days Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
41 Days Ago
disable biome fog on craggy and playground as it doesn't make sense
41 Days Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
42 Days Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
42 Days Ago
reformat conditional
42 Days Ago
testing blackness fix
42 Days Ago
ensure shaders are included
42 Days Ago
forgotten null check
43 Days Ago
support live edit of biome fog shore distance falloff in editor
43 Days Ago
fix server compile
45 Days Ago
add some per-weather+per-biome fog mults
45 Days Ago
fix override/live edit weather not respecting cloud configs
46 Days Ago
fix missing shader input on scene load
46 Days Ago
shadow map cheapification
46 Days Ago
trying out lerp transition again
46 Days Ago
configurable horizon buffer
46 Days Ago
46 Days Ago
performance tuning, cleanup
47 Days Ago
noise compression, reduce mip distance
48 Days Ago
fix reproj artifact when camera rotation snaps far
48 Days Ago
fix wobbly reprojection
48 Days Ago
add separate shadow density scale for cloud atmosphere shadowing
48 Days Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
49 Days Ago
add tod gradients for some cloud parameters
53 Days Ago
remove dumb thing
53 Days Ago
fix signed/unsigned mismatch warning
53 Days Ago
mac fix + line endings
53 Days Ago
merge from main
53 Days Ago
wind vector can be changed over time
53 Days Ago
increase shadow curve range
53 Days Ago
add controls for cloud shadowing amount
54 Days Ago
more sun configurableness
54 Days Ago
sun glow modulation texture, configurable mesh vs glow intensities
57 Days Ago
atmosphere height falloff
2 Months Ago
apply biome fog to cloud layer
2 Months Ago
add biome fog ambient saturation mult to weather presets
2 Months Ago
cache the terrain map preprocessing
2 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
2 Months Ago
2 Months Ago
preprocess terrain maps, per weather distance curve
3 Months Ago
vclouds atmospheric occlusion in reflection probe as well
3 Months Ago
add shore distance falloff control for biome fogs
3 Months Ago
add more parameters to control biome fog lighting
3 Months Ago
3 Months Ago
fix missing billboard clouds if vclouds are initially off
3 Months Ago
3 Months Ago
wind shear animation, fix shadow map when vclouds off