userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

117 Commits over 122 Days - 0.04cph!

10 Months Ago
smooth out abrupt fog/lighting change when going underground
10 Months Ago
fix editor error
10 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
10 Months Ago
10 Months Ago
fix cloud reprojection artifacts where viewDir.y < 0
10 Months Ago
remove debug print
10 Months Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
10 Months Ago
disable biome fog on craggy and playground as it doesn't make sense
10 Months Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
10 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
10 Months Ago
reformat conditional
10 Months Ago
testing blackness fix
10 Months Ago
ensure shaders are included
10 Months Ago
forgotten null check
10 Months Ago
support live edit of biome fog shore distance falloff in editor
10 Months Ago
fix server compile
10 Months Ago
add some per-weather+per-biome fog mults
10 Months Ago
fix override/live edit weather not respecting cloud configs
10 Months Ago
fix missing shader input on scene load
10 Months Ago
shadow map cheapification
10 Months Ago
trying out lerp transition again
10 Months Ago
configurable horizon buffer
10 Months Ago
10 Months Ago
performance tuning, cleanup
10 Months Ago
noise compression, reduce mip distance
11 Months Ago
fix reproj artifact when camera rotation snaps far
11 Months Ago
fix wobbly reprojection
11 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
11 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
11 Months Ago
add tod gradients for some cloud parameters
11 Months Ago
remove dumb thing
11 Months Ago
fix signed/unsigned mismatch warning
11 Months Ago
mac fix + line endings
11 Months Ago
merge from main
11 Months Ago
wind vector can be changed over time
11 Months Ago
increase shadow curve range
11 Months Ago
add controls for cloud shadowing amount
11 Months Ago
more sun configurableness
11 Months Ago
sun glow modulation texture, configurable mesh vs glow intensities
11 Months Ago
atmosphere height falloff
11 Months Ago
apply biome fog to cloud layer
11 Months Ago
add biome fog ambient saturation mult to weather presets
11 Months Ago
cache the terrain map preprocessing
11 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
11 Months Ago
11 Months Ago
preprocess terrain maps, per weather distance curve
11 Months Ago
vclouds atmospheric occlusion in reflection probe as well
11 Months Ago
add shore distance falloff control for biome fogs
11 Months Ago
add more parameters to control biome fog lighting
11 Months Ago