userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

117 Commits over 122 Days - 0.04cph!

9 Months Ago
smooth out abrupt fog/lighting change when going underground
9 Months Ago
fix editor error
9 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
9 Months Ago
9 Months Ago
fix cloud reprojection artifacts where viewDir.y < 0
9 Months Ago
remove debug print
9 Months Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
9 Months Ago
disable biome fog on craggy and playground as it doesn't make sense
9 Months Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
9 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
9 Months Ago
reformat conditional
9 Months Ago
testing blackness fix
9 Months Ago
ensure shaders are included
9 Months Ago
forgotten null check
9 Months Ago
support live edit of biome fog shore distance falloff in editor
9 Months Ago
fix server compile
9 Months Ago
add some per-weather+per-biome fog mults
9 Months Ago
fix override/live edit weather not respecting cloud configs
9 Months Ago
fix missing shader input on scene load
9 Months Ago
shadow map cheapification
9 Months Ago
trying out lerp transition again
9 Months Ago
configurable horizon buffer
9 Months Ago
9 Months Ago
performance tuning, cleanup
9 Months Ago
noise compression, reduce mip distance
9 Months Ago
fix reproj artifact when camera rotation snaps far
9 Months Ago
fix wobbly reprojection
9 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
9 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
9 Months Ago
add tod gradients for some cloud parameters
9 Months Ago
remove dumb thing
9 Months Ago
fix signed/unsigned mismatch warning
9 Months Ago
mac fix + line endings
9 Months Ago
merge from main
9 Months Ago
wind vector can be changed over time
9 Months Ago
increase shadow curve range
9 Months Ago
add controls for cloud shadowing amount
9 Months Ago
more sun configurableness
9 Months Ago
sun glow modulation texture, configurable mesh vs glow intensities
9 Months Ago
atmosphere height falloff
9 Months Ago
apply biome fog to cloud layer
9 Months Ago
add biome fog ambient saturation mult to weather presets
9 Months Ago
cache the terrain map preprocessing
9 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
10 Months Ago
10 Months Ago
preprocess terrain maps, per weather distance curve
10 Months Ago
vclouds atmospheric occlusion in reflection probe as well
10 Months Ago
add shore distance falloff control for biome fogs
10 Months Ago
add more parameters to control biome fog lighting
10 Months Ago