userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

117 Commits over 122 Days - 0.04cph!

3 Months Ago
smooth out abrupt fog/lighting change when going underground
3 Months Ago
fix editor error
3 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
3 Months Ago
4 Months Ago
fix cloud reprojection artifacts where viewDir.y < 0
4 Months Ago
remove debug print
4 Months Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
4 Months Ago
disable biome fog on craggy and playground as it doesn't make sense
4 Months Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
4 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
4 Months Ago
reformat conditional
4 Months Ago
testing blackness fix
4 Months Ago
ensure shaders are included
4 Months Ago
forgotten null check
4 Months Ago
support live edit of biome fog shore distance falloff in editor
4 Months Ago
fix server compile
4 Months Ago
add some per-weather+per-biome fog mults
4 Months Ago
fix override/live edit weather not respecting cloud configs
4 Months Ago
fix missing shader input on scene load
4 Months Ago
shadow map cheapification
4 Months Ago
trying out lerp transition again
4 Months Ago
configurable horizon buffer
4 Months Ago
4 Months Ago
performance tuning, cleanup
4 Months Ago
noise compression, reduce mip distance
4 Months Ago
fix reproj artifact when camera rotation snaps far
4 Months Ago
fix wobbly reprojection
4 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
4 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
4 Months Ago
add tod gradients for some cloud parameters
4 Months Ago
remove dumb thing
4 Months Ago
fix signed/unsigned mismatch warning
4 Months Ago
mac fix + line endings
4 Months Ago
merge from main
4 Months Ago
wind vector can be changed over time
4 Months Ago
increase shadow curve range
4 Months Ago
add controls for cloud shadowing amount
4 Months Ago
more sun configurableness
4 Months Ago
sun glow modulation texture, configurable mesh vs glow intensities
4 Months Ago
atmosphere height falloff
4 Months Ago
apply biome fog to cloud layer
4 Months Ago
add biome fog ambient saturation mult to weather presets
4 Months Ago
cache the terrain map preprocessing
4 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
5 Months Ago
5 Months Ago
preprocess terrain maps, per weather distance curve
5 Months Ago
vclouds atmospheric occlusion in reflection probe as well
5 Months Ago
add shore distance falloff control for biome fogs
5 Months Ago
add more parameters to control biome fog lighting
5 Months Ago