userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

117 Commits over 122 Days - 0.04cph!

7 Months Ago
smooth out abrupt fog/lighting change when going underground
7 Months Ago
fix editor error
7 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
7 Months Ago
7 Months Ago
fix cloud reprojection artifacts where viewDir.y < 0
7 Months Ago
remove debug print
7 Months Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
7 Months Ago
disable biome fog on craggy and playground as it doesn't make sense
7 Months Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
7 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
7 Months Ago
reformat conditional
7 Months Ago
testing blackness fix
7 Months Ago
ensure shaders are included
7 Months Ago
forgotten null check
7 Months Ago
support live edit of biome fog shore distance falloff in editor
7 Months Ago
fix server compile
7 Months Ago
add some per-weather+per-biome fog mults
7 Months Ago
fix override/live edit weather not respecting cloud configs
7 Months Ago
fix missing shader input on scene load
7 Months Ago
shadow map cheapification
7 Months Ago
trying out lerp transition again
7 Months Ago
configurable horizon buffer
7 Months Ago
7 Months Ago
performance tuning, cleanup
7 Months Ago
noise compression, reduce mip distance
7 Months Ago
fix reproj artifact when camera rotation snaps far
7 Months Ago
fix wobbly reprojection
7 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
7 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
7 Months Ago
add tod gradients for some cloud parameters
7 Months Ago
remove dumb thing
7 Months Ago
fix signed/unsigned mismatch warning
7 Months Ago
mac fix + line endings
7 Months Ago
merge from main
7 Months Ago
wind vector can be changed over time
7 Months Ago
increase shadow curve range
7 Months Ago
add controls for cloud shadowing amount
7 Months Ago
more sun configurableness
7 Months Ago
sun glow modulation texture, configurable mesh vs glow intensities
8 Months Ago
atmosphere height falloff
8 Months Ago
apply biome fog to cloud layer
8 Months Ago
add biome fog ambient saturation mult to weather presets
8 Months Ago
cache the terrain map preprocessing
8 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
8 Months Ago
8 Months Ago
preprocess terrain maps, per weather distance curve
8 Months Ago
vclouds atmospheric occlusion in reflection probe as well
8 Months Ago
add shore distance falloff control for biome fogs
8 Months Ago
add more parameters to control biome fog lighting
8 Months Ago