userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

117 Commits over 122 Days - 0.04cph!

12 Months Ago
smooth out abrupt fog/lighting change when going underground
12 Months Ago
fix editor error
12 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
12 Months Ago
12 Months Ago
fix cloud reprojection artifacts where viewDir.y < 0
12 Months Ago
remove debug print
12 Months Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
12 Months Ago
disable biome fog on craggy and playground as it doesn't make sense
12 Months Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
12 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
12 Months Ago
reformat conditional
12 Months Ago
testing blackness fix
12 Months Ago
ensure shaders are included
12 Months Ago
forgotten null check
12 Months Ago
support live edit of biome fog shore distance falloff in editor
12 Months Ago
fix server compile
12 Months Ago
add some per-weather+per-biome fog mults
12 Months Ago
fix override/live edit weather not respecting cloud configs
1 Year Ago
fix missing shader input on scene load
1 Year Ago
shadow map cheapification
1 Year Ago
trying out lerp transition again
1 Year Ago
configurable horizon buffer
1 Year Ago
1 Year Ago
performance tuning, cleanup
1 Year Ago
noise compression, reduce mip distance
1 Year Ago
fix reproj artifact when camera rotation snaps far
1 Year Ago
fix wobbly reprojection
1 Year Ago
add separate shadow density scale for cloud atmosphere shadowing
1 Year Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
1 Year Ago
add tod gradients for some cloud parameters
1 Year Ago
remove dumb thing
1 Year Ago
fix signed/unsigned mismatch warning
1 Year Ago
mac fix + line endings
1 Year Ago
merge from main
1 Year Ago
wind vector can be changed over time
1 Year Ago
increase shadow curve range
1 Year Ago
add controls for cloud shadowing amount
1 Year Ago
more sun configurableness
1 Year Ago
sun glow modulation texture, configurable mesh vs glow intensities
1 Year Ago
atmosphere height falloff
1 Year Ago
apply biome fog to cloud layer
1 Year Ago
add biome fog ambient saturation mult to weather presets
1 Year Ago
cache the terrain map preprocessing
1 Year Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
1 Year Ago
preprocess terrain maps, per weather distance curve
1 Year Ago
vclouds atmospheric occlusion in reflection probe as well
1 Year Ago
add shore distance falloff control for biome fogs
1 Year Ago
add more parameters to control biome fog lighting