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19,298 Commits over 1,614 Days - 0.50cph!

10 Years Ago
Unit item pickup desire fulfiment supports multiple desires
10 Years Ago
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10 Years Ago
BCD GetDataProperty warning when null
10 Years Ago
Removed BCD access from Action BCD read/write all handled by DM, not BehaviourChain Fixed UDM not clearing decisions before scoring elements that read from BCD
10 Years Ago
Clear decisions in the right place ;x
10 Years Ago
editing and adding new male xox sounds
10 Years Ago
Data
10 Years Ago
Refactored shit in prep for shorelines fx
10 Years Ago
Added new male select vox sounds
10 Years Ago
Gender/Age specific default morph pairing in Species
10 Years Ago
Morph blending tester in CME
10 Years Ago
Basic wave cascades pt 1/2
10 Years Ago
Morph data and editor scene tweaks
10 Years Ago
Better handling of Desire fulfillment and tracking of "child" desires (item find deires created when adding a craft desire are now removed when the parent is fulfilled)
10 Years Ago
Backing up some texture masks before I ruin them again.
10 Years Ago
Basic working waves shader for mesh strips, so yay.
10 Years Ago
Mat param.
10 Years Ago
new male vox sounds added
10 Years Ago
Split fuel gathering goal plans DesireParametes equality Removed a bunch of redundant constructor overloads and other methods from DecisionContext
10 Years Ago
Fixed Array no longer requires T to inherit from IComparable.
10 Years Ago
Removed useless desire match method
10 Years Ago
Removing IComparable implementations all over the shop Implemeneted equality members in PerceivedUnitData and PerceivedSmartObjectData
10 Years Ago
Goal, GoalPlan equality members Removed IComparable from InfuenceMapEffector
10 Years Ago
new male vox sounds added
10 Years Ago
Namespace cleanup
10 Years Ago
Missed IComparable in Desire
10 Years Ago
new male vox sounds added
10 Years Ago
DecisionMaker.AddDecision always assigns Goal and GoalPlan, except for ln 149's usage in BehaviourGroup DM DecisonContext.PushDesires injects GoalPlan.LastDecisionScore as Desire weight
10 Years Ago
Agent+Desires AddDesire no longer takes momentum input
10 Years Ago
Tweaks
10 Years Ago
gross eating vox sounds added
10 Years Ago
Updated AO to latest; reduced depth threshold to 0.2 to prevent halos
10 Years Ago
ReorderableList cleanup, alpha ordering (yay) DesireConsideration returns weight * momentum, not the sum
10 Years Ago
PlayerCamera "closeup" dummy data as mentioned in BEF-186 Split unit relationships data to file, added equality members
10 Years Ago
So meta
10 Years Ago
Statistical Model Condition and Consdieration abstracts added.
10 Years Ago
Char morph editor funtimes
10 Years Ago
Morph masking and editor improvements
10 Years Ago
Atmos piece added, mixer edited
10 Years Ago
no nose is good nose (removed nose from male and female) fixed ONLY clothing in bills example of clipping, rest still needs to be done.
10 Years Ago
forgot to press refresh before checking in last time
10 Years Ago
FoliageTools > SpeedTreeImportWizard Lots of prefab/material updates because ^^
10 Years Ago
Move animal skin atlas mat out of Resources BiomeSettingsEditor groups materials by category (generic/foliage)
10 Years Ago
Mat library foldouts
10 Years Ago
Human prefabs updated
10 Years Ago
sabertooth and terror bird, still really really rough in a lot of places no nose on child preparing to fix some human funkyness in next checkin
10 Years Ago
this fixes broken adult human for me
10 Years Ago
Atmos piece fiddling
10 Years Ago
Refactoring Desire system to support the notion of Attain/Retain types. Improved DM target filtering options, with specific source options for Units and SO types Draft "manage items" goal data
10 Years Ago
GoalPlan editor fix for DM target filtering Data