userDiogo Teixeiracancel
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226 Commits over 1,491 Days - 0.01cph!

6 Years Ago
Updated impostors to latest
6 Years Ago
Updated ASE to latest v1.5.4r6 Added Amplify Impostors first public release v0.8.0r3
6 Years Ago
Added alpha test + cutoff to decal std shader
6 Years Ago
Testing tree and bush impostors
6 Years Ago
Subtracted 16473, impostor editor needs work
6 Years Ago
Instanced a few more materials
6 Years Ago
Set _ColorLerp, _Wind and _WindExtra as instanced properties on Before/Foliage Enavled GPU instancing on a few materials
6 Years Ago
Fixed BeforeAtmosphericScattering shader func cases where unity_MatrixVP was no good
7 Years Ago
Fixed particle shader compilation errors
7 Years Ago
Added BeforeAtmosphericScattering shader function Updated water_edge_ASE shader to use BeforeAtmosphericScattering Updated atmospheric scattering sampling code
7 Years Ago
Updated ASE to v1.3.7.04
7 Years Ago
Updated ASE to v1.3.7.03
7 Years Ago
Fixed terrain shading
7 Years Ago
Updated ASE to v1.3.7.01
7 Years Ago
Updated ASE to 1.3.2.02
7 Years Ago
Changed UIMaskedIcon and UIMaskedImage to use shader templates Switched ui_mask and ui_portrait to original ASE shaders; now editable again Nuked native and debug variants of UIMaskedIcon and UIMaskedImage; redundant now Ported tool "Before/Find/Find Materials Using Shader" from Rust Minor changes to ASE's UIDefault shader template
7 Years Ago
Updated ASE to 1.3.1.07
7 Years Ago
Updated ASE to 1.3.1
7 Years Ago
Fixed before/std blend w/ terrain ignoring Albedo texture
7 Years Ago
Updated ASE to 1.1.0 dev 004 + time fix
7 Years Ago
Renamed Color to Main Color on before/foliage shader due to runtime errors
7 Years Ago
Updated ASE to latest version with shader instancing toggle Disabled batching on before/foliage shader + enabled instancing Activated instancing on tree trunk and leaves material
7 Years Ago
Updated ASE to 1.1.0 dev 002
7 Years Ago
Added Before/UI Masked Icon (Debug), a barebones version of UI/Default that outputs white, no alpha or clipping
7 Years Ago
Updated ASE to 0.7.2.007 cause tabs & shader functions yo
7 Years Ago
Minor changes to Before/UI Masked Icon (Native); nwo closer to UI/Default
7 Years Ago
Added native UI version of BeforeUIMaskedIcon (needs testing)
7 Years Ago
Deprecated custom BRDF + touched affected shaders
7 Years Ago
Speedtree shadow acne fix + deprecated transmission
7 Years Ago
Fixed standard terrain basemap warning
7 Years Ago
Removing deferred override shaders (test 1)
7 Years Ago
Reduced shadow acne via fixed normal bias hack on nature/speedtree Deprecated transmission and custom BRDF + touched affected shaders Nuked unused deferred override shaders
7 Years Ago
Updated ASE to v0.5.1
7 Years Ago
Fixed shader error related to UNITY_HANDLE_CORRECTLY_NEGATIVE_NDOTV Fixed sampler limit shader error in "Before/Standard Blend With Terrain"
7 Years Ago
Fixed Before/UI Mask, now with more UI-ness Updated ASE to v0.4.1
7 Years Ago
Updated ASE to v0.4.0, first non-beta release
7 Years Ago
Updated custom PBS lighting to match b6+ Enabled forward rendering support on grass and speedtree shaders
7 Years Ago
Enabled forward rendering support on terrain and terrain-blend shaders Disabled snow accum when painting is enabled (was running out of samplers)
7 Years Ago
Fixed before skin shader
7 Years Ago
Updated ASE to 0.3.2 dev001; fixed underscore added on global props Updated water_body_ASE
7 Years Ago
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7 Years Ago
Fixed BeforeBuilding shader
7 Years Ago
ASE 0.3.1 dev007
7 Years Ago
Disabled keepalpha in clothing, hair and skin to allow latest ASE until fix is up Updated ASE to 25.002
7 Years Ago
Patched hair, skin and clothing shaders
8 Years Ago
Added TerrainBlendExt soft-blend toggle
8 Years Ago
Added maincamera script to apply ambient and camera frustum shader params (fix for missing ambient light) Fixed skydome light layer mask to include transparent FX (fix for missing direct light)
8 Years Ago
Fixed missing occlusion property error in terrainblendext Fixed lighting in "Before/Particles/Lit Alpha Blended"
8 Years Ago
updated amplify occlusion to latest
8 Years Ago
updated to b22