137,932 Commits over 4,474 Days - 1.28cph!

17 Days Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
17 Days Ago
Fix last played gamemode being retained on the client
17 Days Ago
raiding_countdown_fix -> main
17 Days Ago
update apartment_complex_monument/prototype
17 Days Ago
Fixed hole in basement Scene2prefab
17 Days Ago
Communal interior shadowproxies
17 Days Ago
fix disco ball in RRP, do forward+ lighting in fragForwardBase
17 Days Ago
Fixed ironsights
17 Days Ago
Glowing wallpapers - graffiti pack update
17 Days Ago
17 Days Ago
line endings
17 Days Ago
Keep the viewmodel active in the world so it can be seen in freecam
17 Days Ago
Merge: from unity_frame_dump - New(editor): frame debugger dump utility(https://github.com/sputnicyoji/unity-frame-dump) to help analyze what is rendered Tests: used it to dump out a couple passes
17 Days Ago
merge from useplayerupdatejobs4
17 Days Ago
Update(editor): move the exporter to Window/Analysis We've got too much in Tools Tests: editor compiles
17 Days Ago
merge from fillmounts_networking_fix
17 Days Ago
Fix fillmounts and catapult.reload not updating the network group of spawned bots
17 Days Ago
Arrow missing meta
17 Days Ago
New(editor): import and change https://github.com/sputnicyoji/unity-frame-dump - Changed full export to run on the provided user range - added stop full export that still emits the resulting json instead of aborting - Added license Tests: exported a frame from standalone client
17 Days Ago
Merge from main
17 Days Ago
Hold leftshift for faster orbit camera zooming
17 Days Ago
Arrow Icon Pass
17 Days Ago
carve mode hotkeys
17 Days Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
17 Days Ago
fixed serialization buffers not being initialized correctly in all cases
17 Days Ago
Make roundabout functional, rebuild manifest
17 Days Ago
merge from apartment_complex_monument
17 Days Ago
Subtract 155581, changed SFX on wrong prefab
17 Days Ago
Swapped open and close sounds on industrial doors in apartment complex to wood, parity with existing SFX at Launch Site etc that use wood on this door . S2P apartment complex
17 Days Ago
Widescreen monitor
17 Days Ago
Screen zoom, focus targeting location, viewpoer + mask
17 Days Ago
17 Days Ago
Fixed painting the clan logo drawing a straight line unintentionally as you click the Edit Logo button https://files.facepunch.com/raul/1b2311b1/23_15-06-OrnateFlyingsquirrel.mp4
17 Days Ago
Remove debug. Screen pos/scale tweaks
17 Days Ago
World-space monitor UI experiments. Show targeting map and locations.
17 Days Ago
Arrow prefab updates and poison arrow prefab setup
17 Days Ago
raid_window_fixes -> main
17 Days Ago
Remove recycler powergrid settings per recycler, now setup per recycler zone in the RecyclerConfig asset Set all standard recyclers to be powered off without an online powergrid, safezone recyclers unaffected Fix the recycler light being in the wrong state when entering network range
17 Days Ago
merge from main
17 Days Ago
Update sharpen_vignette, radiation, and cctv RRP volumes
17 Days Ago
removed duplicated mushrooms wallpaper spec. added glowing space carpet. tweaked emissive textures on all glowing carpets with slight hue shift
17 Days Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
17 Days Ago
Glowing wallpapers - texture update second try please unity
17 Days Ago
Glowing Wallpapers - texture and config updates
17 Days Ago
WIP meshes of other stacked terminal stages - not finished, will resume after hols
17 Days Ago
Fixed softcore modal typos
17 Days Ago
raid_window_fixes -> main
17 Days Ago
Fixed a loophole allowing frame insert items to be damaged
17 Days Ago
merge from main
17 Days Ago
Glowing Wallpapers - initial config for graffiti walls, updates to foxfire wall and ceiling