142,008 Commits over 4,536 Days - 1.30cph!

16 Days Ago
Merge from command_buffer_names
16 Days Ago
update from main
16 Days Ago
merge from main
16 Days Ago
Prevent pool table debug logs from spamming constantly
16 Days Ago
merge from static_chair_variant
16 Days Ago
Reapply gas station chair fileID change
16 Days Ago
Merge from powergrid/tentative_recycler_fix
16 Days Ago
Added some checks to the SpatialBiomeFogCamera to prevent a command buffer warning from appearing
16 Days Ago
merge from espcanvas_autosize_clan_fix
16 Days Ago
Fixed clan text not being affected by the ESPCanvas auto-sizing setting
16 Days Ago
merge from main stomp gas station
16 Days Ago
merge from train_tracks_not_connecting_fix
16 Days Ago
merge from automated_testing
16 Days Ago
merge from misc_fixes_aug_26
16 Days Ago
merge from fix_spectate_chat
16 Days Ago
Merge: from main
16 Days Ago
merge from kickwallpaper_drop_fix
16 Days Ago
Tagged some old twitch drops as drops (ninja suit, twitch sunglasses, hobo barrel, industrial door, twitch rivals desk, twich underwear)
16 Days Ago
merge from main
16 Days Ago
Fix noise texture uv in volumetric light beam
16 Days Ago
merge from kickwallpaper_drop_fix
16 Days Ago
merge from repairbench_backpack_fix
16 Days Ago
- Center airfields power level display - Removed 1 light from the entry door as it only needs 3 to open - ran s2p
16 Days Ago
Updated the CommandBufferManager to name the command buffers after their camera events, as each camera event is given a unique command buffer
16 Days Ago
Merge from main
16 Days Ago
Merge from main
16 Days Ago
Zigg Tank Large mesh collider update and primitive collision removal.
16 Days Ago
merge from main -> base_occlusion
16 Days Ago
Codegen
16 Days Ago
Tests to confirm the interior walls are fixed
16 Days Ago
Fixes to make edge case of interior walls not be hidden
16 Days Ago
Add command to export a building into a format that tests can use (so we aren't spawning the giant base every single time)
16 Days Ago
Add more tests
16 Days Ago
Switch to using EnterPlayMode + DomainReload so the normal shutdown has a chance to run
16 Days Ago
Fix sqlite database being locked in the editor (requiring you to restart editor every time it happens) - force close all open sqlite databases when exiting playmode
16 Days Ago
Merge from nexus_fixes
16 Days Ago
Mark classes used for the nexus server browser as JSON models so they don't get mangled by the obfuscator
16 Days Ago
Created 8 new sprinkler tests to catch an issue with sprinklers visibly splashing but not applying water to planters after a server restart They all fail right now Remove server.useLegacySprinklerLoadProcess, should no longer be needed
Rin
16 Days Ago
merge from industrialTorch_SFX_fix
Rin
16 Days Ago
merge from torch_3p_sfx_fix
Rin
16 Days Ago
merge from rug_culling_distance_fix
Rin
16 Days Ago
merge from largeplanter_gibs_fix
Rin
16 Days Ago
merge from shippingcontainer_decal_fix
Rin
16 Days Ago
merge from muzzlebrake_pos_fix
16 Days Ago
merge from main -> base_occlusion
16 Days Ago
Network group implementation
16 Days Ago
Updated the particle effects of the spray can to broadly match the texture being sprayed Approximates the colour via a texture lookup. gets cached per texture so it only happens once per skin in a session
16 Days Ago
Merge from vm_hand_spawn
16 Days Ago
Remove the hand_mesh from v_building_planner_rig (hacky removal, proper re-export will be better but this should allow us to verify memory savings)
16 Days Ago
Merge from vm_hand_spawn Only active on building_planner for testing, other vm's are unchanged