141,077 Commits over 4,352 Days - 1.35cph!

Just Now
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7 Minutes Ago
building folder ok
15 Minutes Ago
props folder ok
40 Minutes Ago
merge main -> rust_relay_server
43 Minutes Ago
merged main -> rust_relay_server
44 Minutes Ago
L shaped sofa collision
46 Minutes Ago
merge from droppeditem_improvements
51 Minutes Ago
merge main -> rust_relay_server
52 Minutes Ago
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
57 Minutes Ago
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59 Minutes Ago
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1 Hour Ago
L shaped sofa and rugs textures and lods
1 Hour Ago
Merge from main
1 Hour Ago
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental) - only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
1 Hour Ago
Merge from chainsaw_hotspot_gathering
1 Hour Ago
Fix null exception when throwing things at trees/ore nodes
1 Hour Ago
dropped item improvements with vehicles - item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time - experimenting with destroying/adding RB components instead of setting kinematic
1 Hour Ago
Merge from main
3 Hours Ago
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
3 Hours Ago
structures folder ok
3 Hours Ago
Merge from light_toggle_icon_fix
3 Hours Ago
Fix light state not appearing on icon
4 Hours Ago
Teleport boat fix
Rin
4 Hours Ago
merge from armored_ladder_hatch
5 Hours Ago
Merge from terrain_renderer
5 Hours Ago
Codegen
6 Hours Ago
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6 Hours Ago
Make terrain ConVar developer only
Today
BasePlayer.Command now has overloads for 1-4 parameters, makes all calls from our code alloc free Left the params version for mod support
Today
Various spinner fixes
Today
Spinner fixes
Today
Merge from terrain_renderer
Today
Merge from main
Today
Bring back terrain margins for collision with geoclip terrain
Today
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Today
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Commit progress on misc spectating improvements: - Can now spectate bots with 'global.spectatebots' enabled - Can now open chat whilst spectating in third person - Vitals UI should now update correctly whilst spectating in third person - Display SteamID alongside player name when spectating a new player
Today
VehicleAimYaw parameter is now applied in -1 to 1 space Updated clips on horse seat to match new ranges, looks waaaaay better
Today
Fix combine dropship not flying away after deploying troops ILuaThreadedCall virtual destructor Update UnlitTwoTexture shader to CS:GO version * Includes support for TRANSLUCENT shader combo and BEACHFOAM material parameter from CS:GO Apply a hack to hide toolsocclusion on MC:V maps Make some warnings use RED text * Bad lightmap extents on material, srcds_run warnings/errors Fix fallback skybox texture using non existent textures Lets try disabling -ffast-math (replacing with -fno-math-errno) Fixed some potential crashes
Today
Add achievements for reaching the floating city
Today
merge from main/armored_ladder_hatch_sounds
Today
merge from main/Armored_ladder_hatch
Today
Add steam stat for looting containers in deepsea & mainland.
Today
Add achievement for killing a player with a weapon on a stolen PT boat
Today
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Today
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Today
apartment rugs update
Today
update apartment_complex_monument/prototype
Today
merge from main -> apartment_complex_monument
Today
merge rust_relay_server -> main