202,653 Commits over 4,171 Days - 2.02cph!

32 Days Ago
merge from save270
32 Days Ago
merge from hardcore_refresh
32 Days Ago
Removed the 20%, 40% and 60% scrap cost increase in hardcore, tech tree costs should match vanilla (just without guns)
32 Days Ago
Explosive ammo shares the same hardcore game mode costing behavior as other ammo types (Subject to change)
32 Days Ago
Merge from main
32 Days Ago
Readd wearable randomisation component, add a toggle that controls whether it runs, turned it off on the pilot hazmat Added debug.blockWearableMaterialRandomisation admin convar for media that will block the randomisation process entirely
32 Days Ago
Merge from main
32 Days Ago
Fixed NVG looping sfx getting lost when modifying other clothing
32 Days Ago
Updating from media_projects
32 Days Ago
Updating media_projects with latest changes
32 Days Ago
merge from new_menu
32 Days Ago
Chat menu mask fixes
32 Days Ago
Update spawned viewmodel with same skin colour as preview model
32 Days Ago
Footer party can only draw a maximum of 6 party members
32 Days Ago
Spawn a player model instead of a BasePlayer Spawn the associated entity via ItemModEntity and equip it via WorkshopPlayerPreview Turn the spawned player model 180 degrees Add an Image component to the button used in this scene and populate it with the item icon Codegen so that the static fields in this scene are handled by domain reload
32 Days Ago
Friend menu sections try to recycle existing items instead of flushing everything, reduces the flickering Can click on party member to DM them
32 Days Ago
▆▉▄ ▉▆▊▄█▆▆▇▊▅▍▄ ▅▌▄▊▍▉█▅ ▇▋▌▄▆ ▊▍▍▇▍▌▊▉▇▇: - █ ▅▊ ▋▆▍▅▉▅▍▄█▆ ▆▆▇▍▋▇▊▋▇▊▋ ▌▇▇▍▊▇▆▉ (▋▉ ▊█▇▌ ▆▆ ▅▆ ▋▄▆▆▊▊▅▊▍▍, ▅▊▉ ▄█▌▍▌▊▆▌▌▊█ ▊▋▊▋▄ ▄█ ▅▉▉ ▊▊▉ ▉▊ ▊▌ ▄█▇█▄▍▉▄█▍ █▊ ▍ █▌ ▇▋▊▍▄) - ▇▊▌█▍▅▄█▌ ▆▇▅▍ █▋▇▆▄ ▉▋▅▋▉▅ ▄▉▊ - ▄▋▆▌▍▋▉██▉▍ █▍▍▄▅▆▉ ▆▊█▊▉▄ ▊▄▅▍▉ ▄▋▇█▉▍▋▊. - ████▍ ▇▌▇▊▊▌▄ ▉▇▊ ▌▌▅▇ ▆▅▅▌▊▊▌▇. - ▌▉▍▇ ▄▇▉▋▄▌▆ █▇▋ ▋▄█▆ ▌▄▋ ▄▉▊█ ▉█▉▆▉. - ▋▋▅▍ ▍▌▋▆/▌▊▄ ▉▉▄▊▊▄ ▉█▅█ ▇▌▌ ▊▌▄ ▇▍█▌▄▉. - █▄█▇ ▇▋▌▆▅ █▅▍ ▆█ █▍▋▉▍▄ ▄▅▇▍▆▇ ▅▌▇▇▇▌. - ▍▍▅▍▅ ▇▊▋▉▌▇'▍ ▊▌▇▇▉▇ ▆▍▍▍ █▇▋▉. - ▄▄▊▍▌▌ ▄▇▍▆ ▇▉▋▇▌▆ ▉▆▌█▆ █▍▌▇. ▄▄█ ▍▄▉▋ ▆▊▇▊▄▊▍█.
32 Days Ago
Move EmissionScaledByLight out of Update into a work queue capped at 0.01ms/frame, should save around 0.05ms a frame on a proc gen map
32 Days Ago
Add a loading wheel in the connection modal when you click on a server (for the image) Optimise connection modal - only regrab data if its a different server to the one you currently have loaded in the modal
32 Days Ago
PlayerBoatLock cleanup
32 Days Ago
Merge from wheel_lock
32 Days Ago
Don't show enter code option if already authed. Lock now shares auth list instead of separate list. Transfer code with auth list.
32 Days Ago
Can now see how many players are in a servers queue in the browser list
32 Days Ago
Merge from main
32 Days Ago
Compression and mipmaps on UI.FriendAvatarGradient so the avatar masks look better
32 Days Ago
If the party changed, update the party footer even when the friend list is not visible Added a leave button when right clicking on yourself
32 Days Ago
Add some extra padding
32 Days Ago
new_menu -> main
32 Days Ago
Better rustplus button
32 Days Ago
Add PooledArray and ToPooledArray extensions. (shelving the rest of my changes, this part was useful tho so I might pick it into another branch)
32 Days Ago
merge from new_menu
32 Days Ago
Compile fix again
32 Days Ago
merge from new_menu
32 Days Ago
Compile fix...
32 Days Ago
Deleted duplicated textures
32 Days Ago
merge from new_menu
32 Days Ago
Fixed store timer saying "refreshes today" when its in less than 24h but not actually today
32 Days Ago
Restored F7 defaulting to player report (when ingame)
32 Days Ago
Use InstalledUICulture for everything instead of a culture based on the game chosen language
32 Days Ago
Silenced the 429 too many requests error when requesting too many market prices Also added a phrase stating the price fetch fail (as it'll block the breakdown button)
32 Days Ago
Fixed not being able to scroll down through all the console commands auto completion list
32 Days Ago
Auth player on wheel unlock
32 Days Ago
merge from new_menu
32 Days Ago
Fixed some NPC drops not calling OnNPCDropItem Add CSS thruster models without mounting CSS` (Community Contribution) Fixed server crash when mounting ladders at edict limit Minor cleanup Improve free edict detection
32 Days Ago
Translate.GetCurrentCulture can be overriden by overrideCulture
32 Days Ago
Use Translate.GetCulture instead of CultureInfo.CurrentCulture when formatting prices, as it always return invariant culture Moved the culture convar inside Translate Removed a log in GetMarketPriceImpl
32 Days Ago
Prevent keyboard shortcuts for randomising player seed and clearing wearables being triggered when typing in filter input boxes. Ignore shortcuts when filter input boxes are in focus
32 Days Ago
Randomising the player seed preserves selected clothing
32 Days Ago
Player can now be equipped with clothing using the wearableScrollView. Multiple items of clothing can be equipped as long as they are compatible in regular gameplay. Equipping a clothing item that is not compatible with others selected will clear the selected clothing. New button to clear player clothing, shortcut with pressing O
32 Days Ago
Revert 127505, not necessary