1,332 Commits over 911 Days - 0.06cph!
change WIP menu to look fine in stand alone version
adding some particle fx to the capture point
updating new capture point / texture/material/ curve text script etc
tweak mini unit frame hover speed and in range color
setup new mini unit frame with anim/texture etc
set unit health color stuff, shatter effect, particle,animation etc...
fix end turn button
tweak menu WIP
tweak unit health button
updating turn timer, end turn button frame , with animation and script related to it
tweak UI position/ canvas group stuff/ anim
setup button for unit healthbar
modified intro for the game mode display stuff
tweaked cp bar to be more flexible in case we need more or less than 3 cp
setup background color for the unit health bar, added a small trim to be a bit more readable
fixed cp order on player 2....for real
fixed merge issue
fixed mirrored cp on player 2
updated player panel ui/ texture/prefab/animation
added prefab for unit health bar
more UI tweak, added turn indicator glow
fixed turn banner color, tweak tile team colour
tweak WIP ui player panel/turn banner
update the turn banner texture/anim/script
adding icon font, new unit panel texture, wip UI work, changed unit panel
space wall tiling texture fix
replaced more text with text mesh pro, fixed one 1 wrong pixel (!!!) on tile hilighting playable unit
adding what's new screens
removing graph animation and compute shader cuz they break everything
update WIP graph panel stuff
added post effect controller, camera animation/controller for depth of field
added new test map
setup trigger for intro and outcome panel
test FOR FUCK SAKE fix speech bubble flickering
bla FOR FUCK SAKE tweak smoke
FOR FUCK SAKE xp panel with origin xp bar
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