userFlaviencancel
branchrust_reboot/main/decor_lighting_dlccancel

118 Commits over 61 Days - 0.08cph!

12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
ContainerIOEntity now has a isLockable field Made the wall cabinet lockable
12 Months Ago
Removed light occludee on chandelier main point light as its dynamic
12 Months Ago
Fixed string lights not returning the full amount of item used when picked up
12 Months Ago
Fixed string lights with no wire slack looking terrible
12 Months Ago
Fixed fairy and string lights wire thickness causing issues when not using wire slack
12 Months Ago
Removed sound player on chandelier guide
12 Months Ago
Null check just in case
12 Months Ago
Fixed mannequin losing its skins
12 Months Ago
Force mannequin to always use male body type
12 Months Ago
Mannequin can be deployed on tugboat
12 Months Ago
Fluo ceiling light deploy volume tweaks
12 Months Ago
Can only deploy chandelier on flat surfaces Can't deploy chandelier on the deployed layer
12 Months Ago
Added construction to the table lamp deploy vol layer mask
12 Months Ago
Fixed mannequin loot panel title being "Locker"
12 Months Ago
Can't drag and drop items on a backpack equipped to a mannequin
12 Months Ago
Removed the chair model from beanbag prefabs Increase max mount distance
12 Months Ago
Moved "mountedAnimationSpeed" field up from BaseVehicleSeat to BaseMountable, so we can use it on chairs Set the bean bags anim speed to 1
12 Months Ago
Larger prevent building volume for the mannequin, so we cant deploy stuff on its head
12 Months Ago
merge from main
12 Months Ago
Small y offset on the bulb string light point lights
12 Months Ago
Enabled pickup on bulb string lights
12 Months Ago
Tweaked spotlight yaw range
12 Months Ago
Removed collider from mannequin corpse
12 Months Ago
Removed LightOccludee on chandelier lights, not supported on dynamic lights
12 Months Ago
Changed chandelier protection
12 Months Ago
Ceiling light and ceiling fluorescent light use the same max deploy angle and deploy layers
12 Months Ago
merge from main
12 Months Ago
Fixed chandelier bounds issue preventing wiring
12 Months Ago
Added a game tip explaining you can adjust the spotlight rotation using a hammer
12 Months Ago
Use CanBuild instead of IsBuildingAuthed for the spotlight rotations
12 Months Ago
Fixed bulb string lights and fairy lights not working in builds
12 Months Ago
Set chandelier last length default value to -1
12 Months Ago
Added a toast when the chandelier reached its max length Increased the max length a tiny bit
12 Months Ago
Tighter wall cabinet placement angles Tweaked chandelier deploy volume and collider
12 Months Ago
merge from main
12 Months Ago
Restored LoadSave on playground scene
12 Months Ago
Ceiling fluorescent light deploy guide
12 Months Ago
Fixed table lamp missing its source item
12 Months Ago
Tripod models and colliders set to Deployed layer
12 Months Ago
Exposed chandelier pedal increments
12 Months Ago
Added tripod spotlight
12 Months Ago
Codegen again
12 Months Ago
Rebuilt phrases
12 Months Ago
Restored mannequin protobuf Codegen
12 Months Ago
merge from main
12 Months Ago
Updated table lamp icon
12 Months Ago
Fixed bean bag worldmodel being the deployed version
12 Months Ago
Updated table lamp volumes to match the new scale