userFlaviencancel
branchrust_reboot/main/decor_lighting_dlccancel

118 Commits over 61 Days - 0.08cph!

11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
ContainerIOEntity now has a isLockable field Made the wall cabinet lockable
11 Months Ago
Removed light occludee on chandelier main point light as its dynamic
11 Months Ago
Fixed string lights not returning the full amount of item used when picked up
11 Months Ago
Fixed string lights with no wire slack looking terrible
11 Months Ago
Fixed fairy and string lights wire thickness causing issues when not using wire slack
11 Months Ago
Removed sound player on chandelier guide
11 Months Ago
Null check just in case
11 Months Ago
Fixed mannequin losing its skins
11 Months Ago
Force mannequin to always use male body type
11 Months Ago
Mannequin can be deployed on tugboat
11 Months Ago
Fluo ceiling light deploy volume tweaks
11 Months Ago
Can only deploy chandelier on flat surfaces Can't deploy chandelier on the deployed layer
11 Months Ago
Added construction to the table lamp deploy vol layer mask
11 Months Ago
Fixed mannequin loot panel title being "Locker"
11 Months Ago
Can't drag and drop items on a backpack equipped to a mannequin
11 Months Ago
Removed the chair model from beanbag prefabs Increase max mount distance
11 Months Ago
Moved "mountedAnimationSpeed" field up from BaseVehicleSeat to BaseMountable, so we can use it on chairs Set the bean bags anim speed to 1
11 Months Ago
Larger prevent building volume for the mannequin, so we cant deploy stuff on its head
11 Months Ago
merge from main
11 Months Ago
Small y offset on the bulb string light point lights
11 Months Ago
Enabled pickup on bulb string lights
11 Months Ago
Tweaked spotlight yaw range
11 Months Ago
Removed collider from mannequin corpse
11 Months Ago
Removed LightOccludee on chandelier lights, not supported on dynamic lights
11 Months Ago
Changed chandelier protection
11 Months Ago
Ceiling light and ceiling fluorescent light use the same max deploy angle and deploy layers
11 Months Ago
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11 Months Ago
Fixed chandelier bounds issue preventing wiring
11 Months Ago
Added a game tip explaining you can adjust the spotlight rotation using a hammer
11 Months Ago
Use CanBuild instead of IsBuildingAuthed for the spotlight rotations
11 Months Ago
Fixed bulb string lights and fairy lights not working in builds
11 Months Ago
Set chandelier last length default value to -1
11 Months Ago
Added a toast when the chandelier reached its max length Increased the max length a tiny bit
11 Months Ago
Tighter wall cabinet placement angles Tweaked chandelier deploy volume and collider
11 Months Ago
merge from main
11 Months Ago
Restored LoadSave on playground scene
11 Months Ago
Ceiling fluorescent light deploy guide
11 Months Ago
Fixed table lamp missing its source item
11 Months Ago
Tripod models and colliders set to Deployed layer
11 Months Ago
Exposed chandelier pedal increments
11 Months Ago
Added tripod spotlight
11 Months Ago
Codegen again
11 Months Ago
Rebuilt phrases
11 Months Ago
Restored mannequin protobuf Codegen
11 Months Ago
merge from main
11 Months Ago
Updated table lamp icon
11 Months Ago
Fixed bean bag worldmodel being the deployed version
11 Months Ago
Updated table lamp volumes to match the new scale