branchrust_reboot/main/wallpaper/floorcancel
127 Commits over 242 Days - 0.02cph!
More placeholder ceiling paper skins
Fixed wallpaper viewmodel material not updating when selecting skin 0
Fixed vinyl mat missing albedo
Skin fixes, changed flooring and ceiling paper default skin
Skinnable setup
Split the flooring, wall and ceiling wallpaper skin sets
Fixed colliding skin IDs
Can press R to rotate floor and ceiling paper before placement
New deploy guide mesh
Added wallpaper to all foundation and floor prefabs
Fixed hardside wallpaper not showing on wall right and left conditional models
Restored floor.stone.prefab, merge fuckery
Auto switch when looking at compatible building blocks
Can select different skins for wall, floor and ceiling
Can place wallpaper on blocks already having wallpaper for easy reskinning (if the selected skin is different)
Fixed floor and foundation using the wrong wallpaper skin id
Pressing right click with wallpaper in hands open the skin selection menu
Fixed foundation incorrect wallpaper socket name
Outside/inside checks
SocketMod_Inside can use custom ray dirs
Placement price checks, pickup gives you back cloth instead of the wallpaper item
Turned the wallpaper item into a wallpaper tool
Floorpaper and ceilingpaper prefabs setup
Created a few test skins
Early "floor wallpaper" tests, deployable on floors and foundations
Added parquet, tiles 1 and 2 placeholder skins