userFlaviencancel
branchrust_reboot/main/wallpaper/floorcancel

127 Commits over 242 Days - 0.02cph!

1 Year Ago
More placeholder ceiling paper skins
1 Year Ago
Fixed wallpaper viewmodel material not updating when selecting skin 0
1 Year Ago
Fixed vinyl mat missing albedo
1 Year Ago
Skin fixes, changed flooring and ceiling paper default skin
1 Year Ago
Skinnable setup Split the flooring, wall and ceiling wallpaper skin sets Fixed colliding skin IDs
1 Year Ago
Item setup Manifest
1 Year Ago
Can press R to rotate floor and ceiling paper before placement New deploy guide mesh
1 Year Ago
Added wallpaper to all foundation and floor prefabs
1 Year Ago
merge from main
1 Year Ago
Fixed hardside wallpaper not showing on wall right and left conditional models
1 Year Ago
Restored floor.stone.prefab, merge fuckery
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Auto switch when looking at compatible building blocks Can select different skins for wall, floor and ceiling
1 Year Ago
Cleanup
1 Year Ago
Can place wallpaper on blocks already having wallpaper for easy reskinning (if the selected skin is different)
1 Year Ago
Fixed floor and foundation using the wrong wallpaper skin id
1 Year Ago
Pressing right click with wallpaper in hands open the skin selection menu
1 Year Ago
Fixed foundation incorrect wallpaper socket name
1 Year Ago
Outside/inside checks SocketMod_Inside can use custom ray dirs
1 Year Ago
merge from main
1 Year Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
1 Year Ago
More skin tests
1 Year Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
1 Year Ago
Baseline
1 Year Ago
merge from main
1 Year Ago
Early "floor wallpaper" tests, deployable on floors and foundations Added parquet, tiles 1 and 2 placeholder skins