userGarrycancel
branchrust_reboot/maincancel

5,239 Commits over 2,192 Days - 0.10cph!

12 Years Ago
Player state Sleep animation rules
12 Years Ago
Fixed client error
12 Years Ago
Compile the clients to RustClient
12 Years Ago
EAC dlls and launcher
12 Years Ago
Copy EAC files over on build
12 Years Ago
Oops, left in some debug, fixed
12 Years Ago
More debug !
12 Years Ago
Crafting basics
12 Years Ago
Added spawnpoints (temporary) Made Sleeping player movement better Added crafting logic Added crafting UI Added player respawning after death Fixed player feet offset stupidness Fixed network group not reconfiguring when spawning into sleeper Fixed position smoothing being fucked in low fps Undone fall logic
12 Years Ago
Switching to different protobuf library (test) Network messaging evolving to reduce gc, increase flexibility
12 Years Ago
Added item module, wearable Added red jacket Added clothes textures Wearables now get networked to other players Can add stuff to wearables section of HUD Should rebuild model on clothes swap Added debug third person mode (F3)
12 Years Ago
Don't re-load the HUD when running the HUD level through GameSetup Added player preview to the inventory menu Added CameraEx (modifys the ambient light rendering for camera) Added SingletonComponent MonoBehaviour base
12 Years Ago
Didn't commit
12 Years Ago
Added support for LOD models Made the water more fucked Made the blood effect more obvious
12 Years Ago
Cock sucker
12 Years Ago
Enabled overlay
12 Years Ago
Added ConVarChanged event Setting bool convar accepts more logical input Updated DFGUI to latest Added settings overlay (F2)
12 Years Ago
Switched Network from Packets to Messages (removed Packet) - A bit more generic - Uses Streams instead of Data[]
12 Years Ago
Changed message to not be derived from Stream. That was a stupid idea.
12 Years Ago
Updated EAC to latest
12 Years Ago
Added InstanceCounter utility class Fixed console stuff not being echo'd
12 Years Ago
Rebuilt launcher
12 Years Ago
Fixed DS not saving
12 Years Ago
Added launcher info to EAC launcher
12 Years Ago
Added server_bounds prefab Fixed server nullref error when client disconnect Added component comments component - allows us to leave comments on prefabs
12 Years Ago
Server entities should be destoyed using Kill() (!) Player dies when outside ValidBounds Entities get removed when outside ValidBounds
12 Years Ago
Finalized rust viewmodel
12 Years Ago
Welcome to The Rock
12 Years Ago
Rock animation fixes
12 Years Ago
Terrain Gen now updates loading screen Terrain no longer initialized in Awake/Start (setup called from GameSetup/Bootstrap) Made resource objects networkables (they're not really finished yet but fuck it) Added Generated map as default
12 Years Ago
Fixed loading screen not showing for terrain generation Maybe fixed terrain seed being wrong on client
12 Years Ago
Added ProtoBuffers project
12 Years Ago
This should fix not being able to reconnect to servers after being disconnected
12 Years Ago
Pass the seed from server to client Print the seed on generate (debug) Fixed F2 graphics menu not working on the first click Updated protocol
12 Years Ago
More performance tools Tweaked water, fog
12 Years Ago
Signed launcher
12 Years Ago
Add Tick/Instance diagnostics Changed console back to non fixed width font Enabled profiler in Facepunch (this might fuck us in client) Items are now destroyed properly when removed World Items now destroy Item when dead Player inventory properly destroyed when player object destroyed ItemInformation is now InstanceCounted (there should be only 1 per item) Fixed jolty network movements in single player Fixed overlay being too overlayed
12 Years Ago
Update server title with current player count
12 Years Ago
Turn water reflections on/off
12 Years Ago
More profile samples Fixed performance in SingletonComponent
12 Years Ago
Fixed infinite Kill Loop
12 Years Ago
Handle sending to null group gracefully
12 Years Ago
Tweaked Tick to be a bit less terrible
12 Years Ago
Fixed item remove error
12 Years Ago
Unity Grass - Get Rid
12 Years Ago
Changed to use shader fog
12 Years Ago
Re-added chat Fixed clicking inventory menu causing firing in game
12 Years Ago
Other players now appear in the right clothes
12 Years Ago
Added OutputHandler - cenralized access to RegisterLogCallback ErrorLogger now creates an error.html with errors Fixed server compiling issues
12 Years Ago
Added Ducking