userGarry Newmancancel

19,645 Commits over 4,018 Days - 0.20cph!

4 Years Ago
Fix typo in function documentation Merge pull request #554 from chk1/patch-1 Fix typo in function documentation
4 Years Ago
PropertyAttribute - SetValue, GetValue, MemberName Merge branch 'master' of sbox
4 Years Ago
Starting Inspector Merge branch 'master' of sbox-game
4 Years Ago
UpdateBinds in InternalTick Expose LibraryAttribute.Properties In templated, if bind to "this", we bind to the current template root panel (need to support element id's) DataSource on panels tries to update using class properties before passing as a string to SetProperty Properties => PropertiesInternal Merge branch 'master' of sbox
4 Years Ago
Tweak accuracy of vector/rotation .ToString() - since they're sent via console commands they need to retain some sensible values
4 Years Ago
BackdropFilter test sliders
4 Years Ago
Add MenuTools.SkipAllTransitions()
4 Years Ago
Rename Panel.Value to Panel.StringValue (need to reconsider its existence) Merge branch 'master' of sbox
4 Years Ago
Slider with text entry
4 Years Ago
Slider Merge branch 'master' of sbox-game
4 Years Ago
Try to convert types when data binding Track pressed panel, send mouse move events only to it, allow hover away but don't let hover over other controls Code cleanup If skipTransitions then kill all transitions - not just those in the styles Render shadows right before the panel, not before all of siblings, what was I thinking Fixed transitions using the wrong parent size (affected % lengths) SkipTransitions() also skips all children transitions Merge branch 'master' of sbox
4 Years Ago
Remove Panel.DataBind, binds are two-way, cleaning up property binding Refactor PropertyBind to DataSource BaseDataSource constructor, forcing propertyName to be filled
4 Years Ago
Data Binding updates
4 Years Ago
Checkbox and switch Popup/Dropdown base Dropdown options Merge branch 'master' of sbox-game
4 Years Ago
Added Panel.OnTemplateElement (allow the panel to access the template element, and its children)
4 Years Ago
css filter: blur support (#16)
4 Years Ago
Shaders with LayerMat support Merge branch 'master' of sbox-game
4 Years Ago
WIP updating CSS parser to handle gradient stop points Gradient stop points working on effects UI test page now Merge pull request #14 from Facepunch/gradient-parsing Fixing up gradient parsing to support stop points Added implicit bool for RealTimeUntil so you can check if it has elapsed Merge branch 'master' of github.com:Facepunch/sbox Add Event.PhysicsPreStep Event.PhysicsPostStep, Obsolete IPhysicsUpdate Fixed static RPCs in static classes not working because you can't have protected methods in static classes Support morphs for anim scene objects Obsolete AnimSceneObject.SetAnimParam, use SetAnimBool etc to stay consistent with AnimEntity Event.PhysicsPostStep to Event.Physics.PostStep Make sunlight render without bounds Support filter: blur( xx ) Merge branch 'master' into css-filter Merge fix
4 Years Ago
Added Render.Clear() Set FilterBlur Create layer matrix to offset the transform matrix for rendering panels to RT Don't need to set all this junk for this shader Update layer if panel changed size
4 Years Ago
Layer shaders, moving all the ui vertex stuff into common ui_vertex_common.fxc Merge branch 'master' of sbox-game
4 Years Ago
Default blend modes also write alpha (fixes UI not drawing to render targets) Alpha render mode LayerOffset stuff
4 Years Ago
Remove TextureRenderTargetBuilder Added filter-blur property Explicitly release label textures when label is destroyed Panel layer basics Render.SetRenderTarget, Render.SetViewPort Throw exception if trying to create texture that is <= 0 Draw layer to texture wip
4 Years Ago
Pass -game to resourcecompiler when building cubemaps Update scenesystem.def
4 Years Ago
Cleaned up, fixed transforms not applying
4 Years Ago
Fix material editor crash when shader is fucked Fix shader compiling to wrong folder Fix shader .ini file wrong folder Added Render.Clear() Render backdrop filters on their own, before the main panel Merge branch 'master' of sbox
4 Years Ago
Moving backdrop filter, backdrop blur into their own shaders Merge branch 'master' of sbox-game
4 Years Ago
Refactor PanelRenderer Merge branch 'master' of sbox
4 Years Ago
Update README.md
4 Years Ago
A bunch of SceneSystem binds
4 Years Ago
backdrop-filter the panels
4 Years Ago
backdrop-filter blur supports transition Merge branch 'master' of sbox
4 Years Ago
Menu backdrop filter blur
4 Years Ago
backdrop-filter parsing, tests
4 Years Ago
Background filter tests and shader support Merge branch 'master' of sbox-game
4 Years Ago
Add Render.CopyFrameBuffer backdrop filter (individual properties for now) Merge branch 'master' of sbox
4 Years Ago
Fix animation, warnings
4 Years Ago
Fix local addons searching by folder name - now looks at ident too
4 Years Ago
Home screen tweaks
4 Years Ago
Add SceneObject.ColorTint
4 Years Ago
Fix walk leg rotation @MaxLebled
4 Years Ago
Avatar Left on Home Merge branch 'master' of sbox-game
4 Years Ago
Render UI images using the same shader as the background
4 Years Ago
We don't need the ui_image shader/materials now
4 Years Ago
More border radius tests
4 Years Ago
move_x, move_y, wish_x, wish_y
4 Years Ago
InteropGen compile error Build Tools clean build errors
4 Years Ago
Fixed shatterglass crash (by disabling shatterglass) Merge branch 'master' of sbox
4 Years Ago
Post process revert
4 Years Ago
Default bind mouse3 to zoom
4 Years Ago
Make more steamworks internal