userGarry Newmancancel

19,159 Commits over 4,049 Days - 0.20cph!

10 Years Ago
Effects are bundled automatically, labelled automatically Viewmodel animation effects state an effect name only, component defines the folder path
10 Years Ago
Clientside entities are SetActive( true) AFTER loading. This might cause errors in some components that expect Awake/Load to be called before Load'ing - but I think it's more logical for components that want to do stuff dependant on the entity in OnEnable Added BaseMonoBehaviour (MonoBehaviour with some logging stuff) Weapon switching DisableFlag is predicted
10 Years Ago
Very slight progress
10 Years Ago
Fixed objectpool creating unityui mahem on stopping play in the editor
10 Years Ago
Starting item mods
10 Years Ago
Code compile attempts
10 Years Ago
Bootil to latest
10 Years Ago
generation ideas
10 Years Ago
Basic struct bindings
10 Years Ago
Redundant
10 Years Ago
Premake update
10 Years Ago
Cleaning, Exploring
10 Years Ago
Facepunch.CoreCLR
10 Years Ago
Embedding Test
10 Years Ago
Compiling Using Roslyn
10 Years Ago
Root dir
10 Years Ago
Fixed news not showing
10 Years Ago
Fixed friends list not clearng old friends Fixes NRE in news source Fixed NRE in trackir commands Disabled some error reports (server mods, FMOD errors) Slight fix for inventory opening hitch (need to review exactly how we display blueprints)
10 Years Ago
disable lazy aim for hands and stuff
10 Years Ago
Inventory ordering
10 Years Ago
sqlite temp perf fix
10 Years Ago
Fixed viewmodel angles on head look tweaks
10 Years Ago
AK47 skin
10 Years Ago
Bandana
10 Years Ago
Fixed error reporting issue
10 Years Ago
sqlite tweaks
10 Years Ago
Tweaked pumpkin plant survival rates Fixed pumpkin plant collision
10 Years Ago
Missed this one
10 Years Ago
Manifest, loot tables, schema
10 Years Ago
NRE fix
10 Years Ago
Updated phrases
10 Years Ago
Updated item descriptions from google docs
10 Years Ago
Giving petur his ctrl-shift-F back
10 Years Ago
▇▍▍ ▌▍▍▊▉
10 Years Ago
Updated EAC server dll
10 Years Ago
network++
10 Years Ago
Entity skin support
10 Years Ago
Latest
10 Years Ago
Lazy aim fixes/tweaks
10 Years Ago
Ladders no longer bypass building permission, have increased health
10 Years Ago
sqlite corruption catcher
10 Years Ago
Lazyaim uses properties
10 Years Ago
NRE fixes
10 Years Ago
Menu tweaks
10 Years Ago
Lazy tweak per viewmodel No/Less lazy on ironsights
10 Years Ago
Wrongly assumed that code copied and pasted from stackoverflow worked
10 Years Ago
server description fix
10 Years Ago
disabled viewmodel sway
10 Years Ago
lazy aim - dynamic crosshair position, smoother, deadzone
10 Years Ago
framerate independance