userGarry Newmancancel

19,644 Commits over 4,018 Days - 0.20cph!

11 Years Ago
EAC doesn't seem to like the 64bit windows build. Build a 32bit version for now.
11 Years Ago
Fixed HTML menu for real this time
11 Years Ago
Reduced calorie healing so you're not immortal
11 Years Ago
Fixed HTML rendering being laggy Fixed quit not working
11 Years Ago
Fixed ui starting on ingame screen
11 Years Ago
Server compile fix
11 Years Ago
Forgot this file
11 Years Ago
Moved HTML localization to service HTML Inventory now updated from game Added inventory.old convar - defaults to true Added HTML inventory icons HTML UI now scales with screen height Removed guiWindow directive (handled by engine) Fixed HTML inventory menu showing up in game Fixed inventory not getting updated when receiving stacked resources Fixed player voice error on disconnect Fixed error logger sending out of memory errors multiple times
11 Years Ago
Compile to experimental folder for cleanliness Remove unused test scene Add missing meta files Update css map
11 Years Ago
Include missing grass shaders
11 Years Ago
Tweaked stuff, hoping it fixes broken grass
11 Years Ago
HTML UI can now steal keyboard input Console Commands can now have no arguments Console Commands throw warning on incompatible function bind Added HTML UI chat, removed old chat Console window swallows keys properly Show cursor when console window visible Chat history Fixed triple headed bear in menu Fixed belt activating when typing in chat Fixed server browser error when listing servers with no tags
11 Years Ago
HTML menu scene didn't save
11 Years Ago
Started moving stuff around so it'd work after assembly reloads but we still get crash when in game
11 Years Ago
Don't show servers with coloured names Don't show servers with stupid and doubled up characters in their names Don't show servers with obviously faked player counts
11 Years Ago
Ignoring files Attempt to fix compability with unity 4.5
11 Years Ago
Fixed awesome server memory leak
11 Years Ago
Fixed invalid blueprints getting through, causing havok
11 Years Ago
Fixed server NRE
11 Years Ago
Fixed protocol version not being set properly
11 Years Ago
Undone branding stomp, select stomp
11 Years Ago
Vitals now use HTML UI
11 Years Ago
Death screen placeholder implemented Fixed viewmodels staying after death
11 Years Ago
Fixed menu not showing Updated protocol properly
11 Years Ago
Refactored menu HTML shit Player model now starts asleep properly Increased protocol Third person offsets now in a variable (for editor, prefab editing) Sleeping screen implemented
11 Years Ago
Framework for death + sleeping ui Updated branding to better suit new version number format Disabled select/drag on UI (by default) Fixed loading progress text wrapping
11 Years Ago
Show cursor if console is open
11 Years Ago
Error fixes Background scene now in a prefab which gets created/destroyed when needed Error reporting reports current level name Fixed big white dot overlay
11 Years Ago
Lets build the osx version with the same case as the old version, so it will launch via steam
11 Years Ago
Fixed frames not costing anything Fixed hammer building taking 1 resource item at a time (instead of 25)
11 Years Ago
Updated items from admin site Normalized resources
11 Years Ago
Can repair damaged foundations Fixed client error when over-building a foundation Fixed some client errors breaking controls/input
11 Years Ago
Fixed compiler warnings
11 Years Ago
Build debug and release versions of dedicated server
11 Years Ago
Refactored resource giving. Trees now give 1000 wood. Quality default to the best
11 Years Ago
Different building block skins based on damage taken
11 Years Ago
Added List<>.PickRandom()
11 Years Ago
Smashing up building blocks now gives you resources
11 Years Ago
Building Blocks destroyable Building Blocks get smashed to bits when destroyed Cut the bit submerged in terrain off when gibbing
11 Years Ago
BuildingBlocks have different models based on build fraction Don't send block health to client Give 100 wood on spawn (for debug)
11 Years Ago
Backing up rust_art and rust_src from beanstalk
11 Years Ago
Tweaked menu background Fixed menu background shorts being allwhite
11 Years Ago
Made building block skins modular + incredible
11 Years Ago
Added health variables to building blocks Added item contents to building blocks Updated network protocol id Turned off material import on some models Ignore desktop.ini files
11 Years Ago
Stripped debug output
11 Years Ago
Fixed trees being fucked (reverted to last sane state
11 Years Ago
Fixed player eyes being offset
11 Years Ago
Fixed being stuck in the air (HTML camera was marked as main)
11 Years Ago
Added prototypes vdf's
11 Years Ago
Updated to latest Steamworks