19,644 Commits over 4,018 Days - 0.20cph!
fixed mouse wheel up not going previous
sockets that are both male and female now flipped inside out before receiving a male
fixed up some of the building components - still need working through
added construction parts map
Construction ghost shader/effect - this is shit - lets get something better
Added next/previous key bindings
Added hack so mouse wheel calls next/previous automatically
Can change building parts using next/previous
Added socket icons for easier editing
Now change construction parts with left/right (temporary)
Socket based building system WIP
Fixed fuckups from last night's commits
Cooking/Spoiling now works again
Handle stackable variable properly
Deploying from a stack now doesn't use entire stack
Burnable/Fuel, removed redundant bullshit
Fixed item containers not creating
Made context menus work again
Updated items from newly modular item site - this breaks everything
Fixed command line values not being set
Fixed NREs when calling HTML functions before it's ready
Fixed petur's floating ghost man problem
Re-Added F2 menu (HTML based)
Fixed laoding menu overlay
Added reload styles button
temporary styles for server list, loading screen
Fixed client compiling errors
LODs, heirachy groups
Made cullgrid for procedural map smaller