userGarry Newmancancel

6,664 Commits over 2,345 Days - 0.12cph!

11 Years Ago
entity pie menu ordered properly drinking direct from catcher
11 Years Ago
Fixed move back to catcher
11 Years Ago
Inventory menu tweaks Don't set audio.speaker on enter playmode in editor (cuz 3+ seconds to reset audiosystem) Don't GC collect on enter playmode stuff in editor (cuz fuck it) Enter playmode profiling (cuz it's still slow) Fixed water not loading
11 Years Ago
Watercatcher lootpanel UI tweaks Updated phrases
11 Years Ago
Fixed NREs in dump
11 Years Ago
Version 5.1.0f3
11 Years Ago
Water catcher water catching, blueprints, lootspawn Network proto++
11 Years Ago
Fixed fps.limit being stomped
11 Years Ago
Item containers can restrict to single item type
11 Years Ago
Candlehat/Minerhat use fuel and don't break when they've run out Watercatcher icons
11 Years Ago
Reduced lag in large fightfights Made arrows/spears easier to pick up Arrows/Spears no longer block bullets/arrows/spears/meleeattacks
11 Years Ago
Updated shadervariants Fixed save compatibility issues
11 Years Ago
Fixed infinite ammo
11 Years Ago
Bundle loadtime test
11 Years Ago
Water bottle - start with some water
11 Years Ago
Updated research table panel to sideset confusion
11 Years Ago
Disable water on server
11 Years Ago
Fixed players not being marked as developers properly
11 Years Ago
Culling some clientside stuff out of serverside
11 Years Ago
Tweaked large water catcher blueprint ingredients
11 Years Ago
Fixed more projectile firing performance problems
11 Years Ago
Fixed item contents icons not always updating
11 Years Ago
Updated community ent NRE fixes Updated error urls
11 Years Ago
DS Console text is different colour if server is debugmode DS Console has current map name
11 Years Ago
Added graphics.dof
11 Years Ago
Terrain parallax in bundled builds
10 Years Ago
Switch to built in analytics
10 Years Ago
Compile fixes
10 Years Ago
Added sqlite to native libraries
10 Years Ago
UnityTestTools
10 Years Ago
SQLite bindings + unit tests
10 Years Ago
Moving testtools to the editor folder
10 Years Ago
Item Definition unit tests
10 Years Ago
RustEditor cleanup
10 Years Ago
vegetable assets
10 Years Ago
Entities don't need to be in bundles folder
10 Years Ago
vegetable asset settings
10 Years Ago
Changing input to Input.GetAxisRaw - not sure it makes a difference
10 Years Ago
RustEditor tweaks
10 Years Ago
Item defs don't have to be in Items/
10 Years Ago
Fixed entity debugging flag not working as designed
10 Years Ago
Can place new Constructions in the editor without running manifest generation first
10 Years Ago
Fixed floating building parts Increased decay
10 Years Ago
Oops @ left in debug output
10 Years Ago
Organization
10 Years Ago
Missed meta
10 Years Ago
Fixed ArrayIndexIsEnumDrawer not working with structs/classes
10 Years Ago
Crunching Shit
10 Years Ago
Fixed normal texture mode
10 Years Ago
Tweaks