19,645 Commits over 4,018 Days - 0.20cph!
Rename AdminPageComponent
Implement AssetComponent
Delete redundant shit
Add GameServices.UpdateLeaderboard (replaces SubmitScore)
Highlight hovered row
Can delete a player's individual game result
Can delete individual leaderboard entry
Can delete leaderboards
Localization Basics (https://wiki.facepunch.com/sbox/localization)
Remove HasActive guard for value property on Slider as it prevents value change events when dragging the slider
Hide the entire map field in the lobby settings when Map Select mode is set to Hidden for a game. This fixes it just showing "Map" with nothing underneath in this mode.
Fix list add button sometimes missing
Fix PropertySheet warnings
Game Settings now support choices with a Value and a Name so that the actual ConVar value can be separated from how it is displayed in the dropdown box
Merge branch 'master' of github.com:Facepunch/sbox
Fix soundscapes still playing when they shouldn't
Delete dota healthbar SFM code that plagued the IToolService and ISource2Engine
Dock Error List in default layout
Validate valid game setting before loading from cookie
Defer setting values for replicated ConVars received from server info (#464)
* Defer setting values for replicated ConVars received from server info until the ConVars are added from the game client-side. This fixes connecting clients not having replicated ConVar values set correctly (because the ConVar doesn't exist at the time they receive them.)
* Set replicated ConVar values after AddConVar to avoid parent/child ConVar default value mis-match and ensure value is set client-side
* Simplify by just sending the initial replicated ConVar values message after the game assembly will have been loaded
* Fix case where value would be overriden by an old one
Ensure that the max players slider in the lobby settings is correctly positioned when initialized
Add world mapping as default to shader api
Add toolvis modes to shader api so it's actually visible in hammer
Fix toon shader not compiling & recompile
Recompile base shader so tool vis modes work on it
Fix Client.FetchGameRankAsync by passing an int into TaskSource, it seems like this int is never used although it may have once been, re-evaluate that later
Merge branch 'master' of github.com:Facepunch/sbox
Add global:: to EnsureSufficientExecutionStack statement
Unused Junk
Merge branch 'master' into localization
Fix list add button sometimes missing
Fix PropertySheet warnings
Client reloads localization files if one changes
Load localization files property in game
Refactor
Can get a list of languages
Add language selection to settings
Add Panel.LanguageChanged(), update labels when language changes
Strip out a bunch of unused language stuff from engine
Change cl_language to language, make it save
Menu localization tests
Fixed list rebuild taking ages
Fixed propertysheet bouncing about on change
Binding system supports deep properties
Fix Binding system bouncing when types differ
Sandbox.UI uses Sandbox.Bind, obsolete old bind system (mostly)
Delete in game ListInspector
Replace Panel.BindClass with Bind system
Add layout.Enabled
Simplify public bind api for this first run
Remove unused junk
StackOverflow catching (codegen)
Delete p4_quiet_edit.exe
Remove unused code
Delete audioparams_t
Remove unused m_fog
Log exception when grant package fails
Fix exception when updating session
Clean document percentage styles
Get rid of EFL_HAS_DYNAMIC_PHYSICS, add a network bool instead
Fix PointerEvents confusion (fixes sbox-issues/issues/2015)
Show generics
Correctly get documentation for methods with generic args
Clean up dev preview page
Temporary hack for api categories
Periodically update session
Only show Api classes that we haven't listed
Fixed documentation not showing for methods with no args
Show base class
Don't show base class members on class page
Api sidebar links to member properly
Fixed documentation not showing for methods with & args
Move NodeEditor to Tools.NodeEditor
Move Sandbox.InternalTests to Sandbox.Internal.Tests
Move everything in the tools addon under the tools namespace
Get rid of Tools.ApplicationTimingsWidget namespace
Undone the `Sandbox.Internal.Documentation` stuff - this wasn't the best way
Dev Preview Lottery system
Strip out that drag drop bullshit
Check for code changes in the background
Class sidebar links
Dev Preview tweaks
Entity._components shouldn't be accessible
Fix warning
Strip SetBlurState
Drag Drop tests (wasted morning)
Document PhysicsWorld slightly
lowercase Object and Void
Length Documentation
ConsoleSystem documentation
Documenting CurrentView, Local, Screen
Document ThreadSafe
Document Host
Document GameServices
Physics Documentation (kind of)
Documentation from xml files
Show obsolete information
Obsolete Vector3.OneX, OneY, OneZ
Make Rect3D internal
Testing Documentation Categories
Delete ColorXYZ, color-interpolation
Don't save a file to C:\\temp\\aaaa.zip during compile
Build addons as part of ci/pull
Upload zip on ci
Delete Unused
Add Release API
Fix warnings
Use latest version for docs (experimenting)
Fix CI complaining about Steam
Fix addons writing .vs folder in a random place
Zip up documentation assemblies
Run sbox-dev.exe -test on pull/ci
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Capture and report c# stackoverflowexception's (we can't recover from them right now, but at least we can know that they're happening)
Add fish.cat_harvest unit test
Fix infinite loop in AccessControl
Fix deleting asset media
Fix edit org update exception
Fix exception when choosing org name
We don't need to record when people fail at updating their discord
Increase AssetRate timeout
Sentry tweaks