6,606 Commits over 2,192 Days - 0.13cph!
Fixed specular limits not loading in right
Standard Blend 4-Way to HDRP/LayeredLit (these are going to need an artist to touch up)
Tweaked font settings (should prevent chat lag)
Rust/Standard Blend 4-Way temporary
Standard Refraction/Glass Refraction
ParticleAdditive, ParticleRefract
Removing more unused shaders
Set renderQueue value on transparent shaders
Trim localization with newlines in tokens
Fixed demo play back errrors
Team stuff uses tmp, localization, consistent colours, shadows where appropriate
Console uses monospace font again
Fixed loading screen text not being caps, rotated slightly
Added material test scene (so we can side by side on this branch and hdrp branch)
Rust/Standard Cloth upgrade path
Simplified how filenames for generated texture maps are generated
Foliage shader (needs wind etc)
Fixed Standard (Specular setup) upgrade
Added (temporary) Standard Cloth (Specular setup) shader
Fixed RenameColor fail
Find better, common paths for generated texture maps
Print unhandled shaders
Fixed unhandled smoothnessTextureChannel
Better _Metallic handling
Material upgrader builds DetailMap, MaskMap
Added HDRP Upgrade root folder, hosting any conversion tools
Added HDRP Upgrade/Materials In Scene
Tweaked workshop editor tabs to stop dicks in #staging posting about them
ItemStore buy button width tweak
Loading screen localization tokens
Speed up TabToggle FadeIn/Out
Updated steamworks (increases max string length)
Don't report exceptions in editor
Report exceptions, close overlay on steam inventory crafting errors
Fixed <color> tags working on player name tags
Fixed voice icon not lighting up when sending voice
Restored chat font shadow
Removed friendsOnServers debug output
Some workshop localization, text updates
Throw exception properly, hide loading screen if workshop publishing errors
Fixed workshop publishing errors
Fixed holosight scope glass