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6,606 Commits over 2,192 Days - 0.13cph!

12 Years Ago
Fixed Bill killing himself
12 Years Ago
Fixed effects breaking if destroyed first entity spawned Hit effects now use material type hit Melee attacks use bullet impact effects (temporary) Fixed effects sometimes being parented to something random Pool all Physics material names on server startup
12 Years Ago
protocol++
12 Years Ago
Added input.sensitivity (mouse sensitivty) Added input.flipy (flip y axis)
12 Years Ago
When sending effects attached to an entity, use the entity's network group
12 Years Ago
Clear holdtype if sleeping
12 Years Ago
Swap item positions by dropping on other items
12 Years Ago
Fixed holdtype not being networked properly Fixed stringpool error if string is null Fixed attached effects position weirdness Fixed networked effects normal being wrong Removed debug: LOADED PLAYER STATE LOL Fixed bolt rifle shoot smoke velcocity craziness
12 Years Ago
Protocol++
12 Years Ago
This should fix EAC kicking family borrowed accounts
12 Years Ago
Fixed awesome server crash when dropping an item on itself
12 Years Ago
Fixed bolt action attack sound being incredibly loud
12 Years Ago
Diagnosing network jumpiness
12 Years Ago
Fixed FindBone not always working
12 Years Ago
Should see other player's projectiles Fixed shoot effects being destroyed when changing weapons
12 Years Ago
Torch world model
12 Years Ago
Implemented alex's torch viewmodel animations
12 Years Ago
Added PlayerModel scene and devtools Reorganised clothes prefabs into 5 slots Tweaked clothes/skin materials
12 Years Ago
Player model dev scene tweaks
12 Years Ago
Fixed invisible clothes Added cargoplane and supply drop models
12 Years Ago
Fixed loading text not updating Added events/server_schedule system Cargo plane should now spawn randomly (but doesn't drop anything yet)
12 Years Ago
Fixed rotation not syncing proper
12 Years Ago
Rock viewmodel sway Networked Lerped Quaternion error fix Cargo plane motion blur
12 Years Ago
Added server report command (creates debug txt file with object counts etc)
12 Years Ago
Cargo plane now drops supply drop Added functions to TransformUtil.GetGround to optionally ignore a transform (and its children) FakePhysics velocity is now a velocity instead of linear drop Added EntityTimedDestroy (calls Kill after x seconds) Added ResourceContainer (Entity loot box style accessor) Cargo plane tweaks
12 Years Ago
Implemented torch holdtype
12 Years Ago
Fixed headshots sometimes not working
12 Years Ago
Foundations are now flat again Added windows and doors
12 Years Ago
Upper floors
12 Years Ago
Added hotspot snapping for area placements
12 Years Ago
Added stairs Added Scott's temporary placeholder models
12 Years Ago
Profile triggers Use shitter physics on server
12 Years Ago
Fixed server NRE's in NetworkSleep
12 Years Ago
Adding UnityVS (hopefully this won't fuck Andre on osx over)
12 Years Ago
Tweaked TransformChangeMonitor for speed Dropping items now throws them forward out of the players eyes Fixed incorrect use of Random.Range in arrays with ints Fixed dropped items colliding with player
12 Years Ago
Don't know why this exists, deleting
12 Years Ago
Warning when transform changes (a lot) with collider and no rigidbody
12 Years Ago
Added tick number to network messages (not used for anything yet)
12 Years Ago
Started right click build component menu
12 Years Ago
Transform monitor tweaks, report
12 Years Ago
Added profiler blocks around all server raytraces
12 Years Ago
Added right click plan switching, makes building less terrible
12 Years Ago
Moved grass impact effect prefab to right place
12 Years Ago
Implemented Blunt and Slash impact effects ImpactParticles scene lets you choose bullet, blunt, slash Moved DamageTypes to its own file Melee/ProjectileAttack now specify damage type
12 Years Ago
Added skin shader (keeping old mats for comparisons)
12 Years Ago
Flinch animations (implemented but not really)
12 Years Ago
Use the tick in lerp time. This is all fucked but it's better than nothing right now.
12 Years Ago
Synced with admin site, phrases
12 Years Ago
Fixed building parts not showing in context menu
12 Years Ago
Updated clothes to use new skin shader