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6,606 Commits over 2,192 Days - 0.13cph!

12 Years Ago
Stop Fire_Secondary when in menu
12 Years Ago
Server perf.. adding rigidbodies to everything that's runtime.. even if it doesn't move
12 Years Ago
Fixed building block scaling etc Fixed not bwing able to shoot building blocks
12 Years Ago
Build the linux dedicated server in headless non debug
12 Years Ago
Footstep effects
12 Years Ago
fixed console command find
12 Years Ago
Serverlist now sortable, sorted by ping by default
12 Years Ago
Official servers
12 Years Ago
Copy Steam binaries for Linux DS
12 Years Ago
Fixed not being able to extend foundations
12 Years Ago
Can now place campfires etc on foundations etc
12 Years Ago
Added server administration boilerplate
12 Years Ago
Fixed user/ban list not loading on dedicated server
12 Years Ago
Fixed compile errors
12 Years Ago
Save userlist properly Print to server console when an owner/moderator joins
12 Years Ago
Fixed rcon console variables not working
12 Years Ago
world models should use r_prop bone by default conditional models skin system (wip)
12 Years Ago
Server fixes
12 Years Ago
Fixed wall prefab corner models
12 Years Ago
Fixed footsteps being crazy loud
12 Years Ago
Added Wooden Box assets
12 Years Ago
Editor tool to show local player's eye line (for world model aim tweaks) Fixed boltrifle world model being misaligned Pickaxe world model Fixed player thirdperson melee attack not playing
12 Years Ago
Networking tweaks
12 Years Ago
Disabled tessellation in skin shader
12 Years Ago
Fixed rcon strartup param - proper this time
12 Years Ago
Don't try to handshake multiple times Default message initial size 64bytes (up from 16)
12 Years Ago
If player isn't alive on disconnect then remove them (don't just sleep)
12 Years Ago
Renamed OnHit to OnAttacked Fixed players being killed after they respawned from attacks they sustained while alive previously
12 Years Ago
Added BuildingTest scene - loads a saved building to test building component changes
12 Years Ago
Oopsy, the save wasn't loading
12 Years Ago
Use InvokeAtomic to refresh conditional skins, so it only gets called once instead of once per surrounding skin
12 Years Ago
Updating building test save
12 Years Ago
Added server.ip variable (to bind server to specific ip)
12 Years Ago
World model attachment bone now defined by the weapon itself
12 Years Ago
Client error fixes
12 Years Ago
Added 3x3 shack and front corridor walls
12 Years Ago
Building part skin sets now work
12 Years Ago
Simplified conditional models system Added conditional edges for window, door
12 Years Ago
Wolf corpse now gives animal fat
12 Years Ago
Voice recording HUD notification Fixed voice playback not always working
12 Years Ago
Added end caps to wall, window, door components
12 Years Ago
Made beartrap, furnace, sleepingbag craftable Added railing component (low wall)
12 Years Ago
Added rigidbody to socket_handle
12 Years Ago
Added foundation conditions
12 Years Ago
Particle Dictionary - cache prefab names (speed)
12 Years Ago
Added dymanic znear Turn construct vision off when not holding a planner Hide debug building skin squares
12 Years Ago
Print confirmation when RCon is started
12 Years Ago
Added AimAtCamera and DrawAimLine to PlayerModel scene Tweaked Player model lookat IK
12 Years Ago
Save/load string table to disk in saves Throw error when creating entity with matching ID of existing entity Entity prefab names use stringtable instead of sending string name Protocol++
12 Years Ago
Torch light tweak