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6,606 Commits over 2,192 Days - 0.13cph!

12 Years Ago
Crafting tooltip cleanup, shows ingredients
12 Years Ago
Fixed error in PlayerWalkMovement on levels without TerrainMeta Added Burlap shoe + glove items
12 Years Ago
Phrase updates
12 Years Ago
Turned Sun Shafts resultions down to medium (fixes orange smear in editor) Re-enabled horizon clouds (aren't broken)
12 Years Ago
Added crosshairs If context menu has one option, just select it Show menu option on crosshair if only one option Show "menu open" on crosshair if multiple options Show "pickup item" on crosshair if pickup is the only option
12 Years Ago
Items can now override crosshair and use button to show information Show information and override use when lock is held
12 Years Ago
Debug lock placement
12 Years Ago
Fixing NRE's in dedicated server (Please review these changes @andererandre)
12 Years Ago
Fixed lock not deploying properly when connected to server
12 Years Ago
Fixed missing wolf in menu screen
12 Years Ago
Undone goosey's meta file changes that wouldn't change anything but actually broke everything
12 Years Ago
Wolf corpse now has cloth
12 Years Ago
Renamed some items
12 Years Ago
Missing items from last commit
12 Years Ago
Fixed pickup not working
12 Years Ago
Increased network ent view distance
12 Years Ago
Added a bunch of Dan's props
12 Years Ago
Synced items
12 Years Ago
Fixed trousers not removing the censor cube Added 'censornudity' convar (default false) Stop looting if moved away from source entity, or source entity destroyed Fixed player preview being in a weird pose, having feet cut off Tweaked how harvested items are awarded to the player Added editor option to reload item list Added human skull, wolf skull, spoiled apple
12 Years Ago
Added waterpipe shotgun (wip) Added eoka pistol (wip) Added thompson (wip) Fixed broken item names in SupplyDrop Fixed errors in trigger when shutting down
12 Years Ago
Added lean, ironsights, lower to eoka/waterpipe
12 Years Ago
Protocol++
12 Years Ago
Restricted what can be built ontop of a frame Fixed being able to walk up stairs frame
12 Years Ago
Added ammo_pistol, pistol_revolver
12 Years Ago
Disabling dynamic batching (fixes floating trees)
12 Years Ago
Don't initialize PVT on dedicated server (!)
12 Years Ago
PVT on server fix proper
12 Years Ago
Added rigidbody to player collision (fixes huge amounts of lag clientside)
12 Years Ago
Fixed level spawning UID's getting re-used (causing things to spawn as trees and shit)
12 Years Ago
Tweaked UpdateCollisionBounds for performance
12 Years Ago
Fixed players not animating in @unity3d 4.5.3 http://goo.gl/Zjbybw
12 Years Ago
These files shouldn't have ever been committed
12 Years Ago
Show server name in branding
12 Years Ago
Animal collision perf fix
12 Years Ago
Adding culling/LODing to floor/foundation/wall
12 Years Ago
Clothing slots enforced properly (can't wear two jackets etc) Non clothing items can't be put in clothing slots
12 Years Ago
Blueprints can be non-craftable Blueprints can define an item amount to create
12 Years Ago
Can now build walls on walls
12 Years Ago
Print position when deleting entity because of invalid position
12 Years Ago
Updated :CoherentLabs from 1.8.4 to 2.3.0
12 Years Ago
Removed debug output
12 Years Ago
Tagged all clothes as clothes Fixed some of the new clothes not having collision Fixed errors when hitting someone in their burlap trousers Added component to dress players, for dev tests Implemented Tom's chestplate item - with damage handling http://goo.gl/qMVsBm
12 Years Ago
Fixed menu not showing up
12 Years Ago
Fixed misc sentry errors Log server errors to a seperate sentry protocl++
12 Years Ago
Loot panel now properly shows all containers Corpses have a seperate clothes container (prep for clothed corpses)
12 Years Ago
Imported into Unity 5
12 Years Ago
Coherent 64bit dll fix
12 Years Ago
Automatic code fixes (coherentUI, Colorful, FogVolume, Shatter, Ranged Ambient)
12 Years Ago
64bit Steam DLL for playing in the editor
12 Years Ago
Fixed always being underwater (collider.bounds seems to be wrong in Unity5)