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6,606 Commits over 2,192 Days - 0.13cph!

11 Years Ago
More profiling
11 Years Ago
Roof blocks are placed like ceilings/floors instead of on top of ceilings/floors
11 Years Ago
Cargo plane is higher, moves faster
11 Years Ago
Player colours work properly in inventory menu again
11 Years Ago
Building block placement fixes Can place foundation at variable height Can attach to bottom of foundation steps
11 Years Ago
Log when admins use inventory.give
11 Years Ago
Can place foundation stairs upwards + downwards more predictably Made roofs more predictable to place
11 Years Ago
Perf is better without dynamic batching enabled
11 Years Ago
more AI profiling stuff
11 Years Ago
Testing wall blocks with LOD
11 Years Ago
Fixed low wall sockets
11 Years Ago
Viewmodel arms use player skin colour
11 Years Ago
More of megs icons
11 Years Ago
Undone tom's invisible player patch
11 Years Ago
Spectate optionally takes a target string - partial username or steamid
11 Years Ago
Added map size/seed to server tags
11 Years Ago
Fixed skin guide being invisible
11 Years Ago
Fixed save list warnings Added asserts for multiple spawn calls
11 Years Ago
Steam stat recording
11 Years Ago
Fixed playerattack nre Duplicate entity in save handling/warning Increase general terrain friction
11 Years Ago
Removed "unconnected packet" warning because it worries server host for no reason
11 Years Ago
Removed bullshit assert
11 Years Ago
Added physics stats to dump
11 Years Ago
Fixed invisible placement guide
11 Years Ago
Added graphics.lodbias Added NearbyEntities to camera Made conditional models only care about nearby entities (fixes holes in foundations) Trigger object lists use HashSet instead of List (perf improvements when adding/removing)
11 Years Ago
EAC update
11 Years Ago
Fixed hurt overlay being disabled
11 Years Ago
Updated RustNative with some optimizations Network protocol++ Fixed top tier block upgrade costs
11 Years Ago
Ignore image effect warnings on dedicted server
11 Years Ago
Updated UCA to 1.8.1
11 Years Ago
More skin variations Fixed bluehair syndrome Fixed some arms on some viewmodels using the wrong material
11 Years Ago
tweaked lodbias clamp
11 Years Ago
Re-enabled ambience sounds by default (gulp)
11 Years Ago
Item icon fixes
11 Years Ago
stuff
11 Years Ago
PrefabAttributes/breaking everything
11 Years Ago
merged from main
11 Years Ago
Pie menu sorting Prefab warmup
11 Years Ago
merged from main
11 Years Ago
Progress, cleanup
11 Years Ago
Updated how conditional models work, to keep up with Vince's 200 object skins
11 Years Ago
merged from main
11 Years Ago
Merge fixes
11 Years Ago
Socket Fixes
11 Years Ago
Cleaning up
11 Years Ago
Deploying non buildingblock entities with planner tool
11 Years Ago
merged from main
11 Years Ago
Bug fixes
11 Years Ago
merged from main
11 Years Ago
Server executes server.cfg properly Server saves "saved convars" to serverauto.cfg, which runs right before server.cfg Fact check player counts