branchrust_reboot/prereleasecancel
329 Commits over 243 Days - 0.06cph!
Fixed workshop skybox reflection black blobs, clipping clouds
Fixed metal facemask normals
Accidentally set the price of the new skins to $2000 each
Workshop - can download .obj model for item (for advanced skinners)
Always access steam via the global
Inventory icon upload fix
Forgot to commit half my changes
Emphasising differece between skinid and inventoryid
Server downloads steam inventory from web
Close loading bar properly if download fails
Fixed item definitions not loading right in editor
Inventory cleanup and fixes
Fixed generating steam inventory
Removed food crafting category
Fixed drag sprite not using skin
Show new type skins in inventory
Use right icon for items in inventory main menu
Updated steamworks, force platform on osx
Workshop Skin Downloading, applying
SkinId is ulong - network++
SteamInventory json generation
Fixed NRE when editing item
Fixed uncompressed normals wrong green
Fixed Rock skin
Fixed not running culling client/server only components properly (untested)
Fixed Water Purifier skin
Fixed grass color, properly this time, probably
Fixed NRE when switching items
Fixed title unsetting
Randomize gender/skin/race
Show title, author, voting when viewing skin
Fixed error if item not downloaded right
Fixed missing sky
Paged item list on workshop menu
Fixed zooming
Fixed grey grass (maybe)
Lerped the download bar to make it look like Steam doesn't update the download progress once every 3 seconds
Handle steam not being open better
Updated Facepunch logo to 2016 version
Fixed file browsing marking folders as hidden (!)
Lets see that happens if we don't pre-process our asset bundles
Refresh item lists after publish
Don't open temporary folder during publish
Open Item URL after publish
Fixed tooltips sticking if owner element disabled/destroyed
Button to hide/show editor
Fixed tooltips going off the screen
Float vars loaded properly
Camera light toggle button
Can zoom by holding down both mouse buttons
BuildAssetBundles - print status, timings