branchrust_reboot/prerelease_xpcancel
205 Commits over 182 Days - 0.05cph!
Fixed level locked items showing up in quick craft
Updated manifest
Fixed server failing to start up if entity deleted in load
Bullets are hitscan for the first x meters (initialDistance)
Fixed bullets not actually firing until the next frame
Save spawnable's population, restore on load
Copying hash shit from main
Verified that community UI works
RUST-678 Shadow distance & shadow cascades not saved to cfg
RUST-1071 Better player feedback when cancelling an item in crafting queue
Reverted to slower build process that actually works gfy unity
RUST-1077 ServerMgr.Xp.GetAgent bug
Staggered unity launching
Fixed (potential) robocopy stall
Updating RustBuild (trying to speed up builds)
RUST-1074 XP bar covering screen after client stall
Hud Notice system
Added notice for level up, item available with non placeholder sounds
changing 4300 files on a hunch
Crafting queue cleanup
Double click craft
Touched 2800 meta files for no good reason
Benchmark results use a truncated average instead of plain average
Rendermode benchmarks
Rebuilt plugins, updated launcher with eac client dll
Made blueprint corner status indicators neater
Fixed antialias not working
Removed multiple procmap benchmarks
Added barren benchmark
Added postprocess benchmarks
Disable motion vectors if motion blur disabled
Removed debug output from crafting ui
Fixed space pressing buttons after menu is closed
Fixed pie menu drawing over the top of inventory/crafting
Rock can be crafted
Fixed uncomfortable rock repeat rate
Fixed mainmenu obscuring the belt bar (!)
Fixed Drag icons sometimes not showing, made bigger
Disabled UI dithering until we can come up with something that isn't shit
Fixed front page news header image bugs
Should fix #harvest pumpkin tooltip