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7,315 Commits over 2,345 Days - 0.13cph!

9 Years Ago
Workshop Skin Downloading, applying
9 Years Ago
SkinId is ulong - network++
9 Years Ago
Icon uploading
9 Years Ago
SteamInventory json generation
9 Years Ago
Fixed NRE when editing item
9 Years Ago
Fixed uncompressed normals wrong green
9 Years Ago
Fixed Rock skin Fixed not running culling client/server only components properly (untested) Fixed Water Purifier skin
9 Years Ago
Fixed grass color, properly this time, probably
9 Years Ago
Fixed NRE when switching items
9 Years Ago
Skybox fix
9 Years Ago
Fixed title unsetting Randomize gender/skin/race Show title, author, voting when viewing skin Fixed error if item not downloaded right Fixed missing sky
9 Years Ago
Paged item list on workshop menu
9 Years Ago
Fixed zooming Fixed grey grass (maybe) Lerped the download bar to make it look like Steam doesn't update the download progress once every 3 seconds
9 Years Ago
Handle steam not being open better Updated Facepunch logo to 2016 version
9 Years Ago
Fixed file browsing marking folders as hidden (!)
9 Years Ago
9 Years Ago
Manifest etc
9 Years Ago
Lets see that happens if we don't pre-process our asset bundles
9 Years Ago
9 Years Ago
Refresh item lists after publish Don't open temporary folder during publish Open Item URL after publish Fixed tooltips sticking if owner element disabled/destroyed Button to hide/show editor Fixed tooltips going off the screen Float vars loaded properly Camera light toggle button Can zoom by holding down both mouse buttons
9 Years Ago
Terrain color
9 Years Ago
Bundle shuffle
9 Years Ago
BuildAssetBundles - print status, timings
9 Years Ago
9 Years Ago
Trying to improve load times
9 Years Ago
Rustbuilder LogFolder
9 Years Ago
Help link
9 Years Ago
Icon positional fixes
9 Years Ago
Icon rendering fix
9 Years Ago
Error fix
9 Years Ago
fixes
9 Years Ago
9 Years Ago
Compile fixes
9 Years Ago
Steam libs for osx/linux
9 Years Ago
Updated RustBuilder
9 Years Ago
Protocol++, rebuild plugins
9 Years Ago
Merged workshop beta into prerelease
9 Years Ago
Merged from main
9 Years Ago
Undone PreservedPrefabs idea SkinnedMeshRendererInfo stores transforms (for workshop) SkinnedMeshRendererInfo.BuildRig() builds a working default rig (workshop previews, icons) SkinnedMultimesh can be rebuilt without resetting meshes (to retain workshop materials) Camera.FocusOnRenderer handles rotations properly
9 Years Ago
Merged from main
9 Years Ago
Replaced windows.form save/load dialogs with terrible custom versions
9 Years Ago
9 Years Ago
Support deployables
9 Years Ago
UI stuff, sky scrubber
9 Years Ago
Bumpscale, glossiness, occlusionstrength
9 Years Ago
FloatRow, alpha cutoff
9 Years Ago
9 Years Ago
Decorated workshop scene Fixed shorts not working Can fly around workshop scene Added DepthOfFieldFocusPoint
9 Years Ago
Fixes
9 Years Ago
Added PreservedPrefab component Player Preview