7,315 Commits over 2,345 Days - 0.13cph!
Prerelease steam scripts (need to merge this change into preeelease branch)
Connection state enforcement
Unity 5.4.0f3, parallel building again
Increased timeout minites to 20
Builder, attempt to detect freezes
Unity launch vars, the same as old builder
Cleanup bundles folder properly when building
Removed BuildAssetBundleOptions.DisableWriteTypeTree flag
Log file print, wait for release
Merged FasterBuilds branch
Log Print
Retry properly
EAC Hash
Facepunch.Steamworks tests
Hide rcon password on command line properly
Fixed UI.Ingame.Hud layer sort order
Added UI.Ingame.Hud.Menu
Converted some OnValidates to DoPrepare
Changed save file name (to let server ownrs opt out of wipes by copying the save file)
Save file protocol shows a warning instead of blocking the load
Colours, exceptions, signing
Changed how blueprints/xp are wiped, so server owners can roll back by renaming the db files if they want
Console system to its own library
Fixed painted images not saving correctly
Added Sqlite/byte/memorystream tests
Helk'd it, left a buunch of Debug.Log's in the code