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7,315 Commits over 2,345 Days - 0.13cph!

9 Years Ago
Fixed door close sound playing with first interaction of door Added BaseEntity.Flags.Busy Cannot interact with doors while closing or opening
9 Years Ago
Made external high walls more expensive
9 Years Ago
Holosight hasn't got condition
9 Years Ago
Fixed wrong skin count in blueprints
9 Years Ago
Skin fixes/tweaks
9 Years Ago
Phrases/Manifest/Loottables/Phrases
9 Years Ago
Steam item icons
9 Years Ago
sign icon renders
9 Years Ago
UNITY_EDITOR
9 Years Ago
Icon tweaks
9 Years Ago
skin icons
9 Years Ago
Halloween items
9 Years Ago
Gate anim fixes
9 Years Ago
UNITY_EDITOR fix
9 Years Ago
Steam Items have a subcategory Items can define a steam item, is craftable if the player owns it Steam item schema adds store tags Added steam items for new signs
9 Years Ago
Fixed warnings Make server shutdown less freezy (and diagnose)
9 Years Ago
Added socketmod_entitycheck Sockets can supply a phrase to explain why it prevented the build (unused atm) Tool cupboard uses deployer (possible unforseen issues) Tool cupboard can't be deployed within the radius of any other cuboard, even if you have building privlidges
9 Years Ago
Fixed warnings when shutting down
9 Years Ago
Fixed ironsights not getting fov effects Tweaked recoils Weapons won't fire/aim if a weapon attachment is broken
9 Years Ago
Reversed RealmedRemove error throwing bullshit
9 Years Ago
Updated RustBuilder
9 Years Ago
Throw exceptions if RealmedRemove is set up wrong
9 Years Ago
Added projectile stickProbability Tweaked throwable velocity (don't mess with gravity on thrown objects)
9 Years Ago
Door placement hack
9 Years Ago
9 Years Ago
Anecdotal optimization
9 Years Ago
Fixed server.cfg and serverauto.cfg not being run (reading from wrong folder) Server deletes entities on quit
9 Years Ago
Changed how ragdolls are constrained to corpse entities Fixed AmbienceStings errors when playing on a map without TOD_Sky
9 Years Ago
Removed half-block + half-block slanted
9 Years Ago
Beartrap layer fixes
9 Years Ago
Ragdoll pin tweaks
9 Years Ago
Remove all animators from server by default, whitelist allowed animators using RealmedRemove
9 Years Ago
Fixed door collider layers
9 Years Ago
Fixed NRE running dump clientside Removed animators from crate/loot barrel
9 Years Ago
Removed animators from stuff that shouldn't have them
9 Years Ago
Animator diagnostics
9 Years Ago
Doors/gates use animations (client and serverside)
9 Years Ago
Merged from main
9 Years Ago
Fixes
9 Years Ago
DoorAnimEvents (alex will need to make new sounds for these, since they have open/close now instead of just open)
9 Years Ago
Door prefabs
9 Years Ago
Doors use animations Doors are animated on server Removed redundant Construction_Trigger layer Model and Animator components aren't culled on server (might cause issues) F6 draw colliders is now a toggle
9 Years Ago
F6 draws Box Colliders too
9 Years Ago
Merged from main
9 Years Ago
FileStorage, memory caching
9 Years Ago
Should fix the +-* thing proper
9 Years Ago
Updated RustBuilder, uses 5.2.2p1, formats version date using local time instead of UTC
9 Years Ago
Fixed uiscale not working Fixed SpawnHandler issues with World.Size 0 (TestPlane map)
9 Years Ago
Fixed numpad keys changing graphics setting when typing in chat etc
9 Years Ago
Unity 5.2.2f1 Network++