19,245 Commits over 3,898 Days - 0.21cph!
Only report exceptions (not errors)
Exception reporter doesn't report errors, because Unity throws too many of them.
Latest rust export
Backups
Google Analytics integration poc
Benchmark view
Templates
Menu option fix
Feedback link
Bare bones feedback viewer
Fixed rcon connect
Switch feedback system to documentdb
Updated angular, cuz I fucking love pain
Webpage/Website use templated controller
Added backups to templated controller
Security pass
Blog uses backups
Webpage is ProjectData (this is wrong, but for now)
Added Collection.Single( string id )
Backup includes ip address
Updated jenkinsfile:
- slack reports on error
- failFast on parallel
- set custom job name (hopefully)
Fixed NRE when applying workshop skins with nosteam
Can delete sections on webpages
Don't disconnect on exception when playing demo
Latest data
Benchmark result page
Include seconds in benchmark data
Fixed multiple newtonsofts
Benchmark reporting fixes
Compile fix
Warning fixes
Actually delete the old benchmarks folder
Fixed exception when playing old demos
Don't include id ,projectid in benchmarkdata
Removed benchmark system
Replaced benchmark system
Use Configuration instead of just public key (works the same, more configurable)
Compat
Benchmark stuff
Latest Facepunch plugin
Fixed nre when checking banned server ips
Console fixes
Google Analytics fixes
Merge remote-tracking branch 'origin/master'
# Conflicts:
# Assets/Plugins/Facepunch/GoogleAnalytics.cs
# Assets/Plugins/Facepunch/Unity.meta
Show dropped images in forms
Clickable rows
User selector
Blog import, rehost images
Exception catcher
Blog menu link
objectid attribute, instead of ng-init
Blog links
Section preview button
datatable scope exposer
Blog section author detector
Templates
datatable columns defined with the inner html
Blog meta editing
View button
Blog editor wip
Don't ship all these dlls
woff extension rules