19,240 Commits over 3,898 Days - 0.21cph!
Fixed some missing behaviours
Fixed spawn command being unaware of some entities
Warn if SkinnedMeshCollision has no SkinnedMeshCollider
Set prefabID in OnValidate
Ai Collision
Fit navmesh build into world gen stuff
Fixed duplicate Profiler.EndSample
Updated RustBuilder, project version
Wind generator isn't craftable
Fixed skin rendering on some icons
Increased steam auth timeout
Vending machine tweaks
Phrases
Slimmed down GoogleAnalytics to single file, portable
Fixed binds sometimes printing out null
Fixed ent commands bound to keys getting fucked up
Added entity.deleteby( steamid ) (deletes all entities by player)
Delete all user's entities when banned by EAC
Cleaning console command running paths
Fixed workshop broken due to tag case sensitivity
Reduced player model aim speed
Rpc calls use Unity assert
Moved some files to dll
Fixed some skin icons
Fixed poncho skins
Compile fix
Renamed batching.status to bat_status
Disabled full stack trace (seems to be crashing the editor)
Fixed warnings, manifest, phrases
network++
fixed NRE in FixStacks
added playerseed <int> editor command