19,201 Commits over 3,898 Days - 0.21cph!
Removed some unused shaders
Added script to find unused shaders (which is mostly useless)
Dropping items now uses player eye angles properly
Fixed prefab warning when prefab has caps in name
Don't report each attack (performance)
Fixed not being able to walk up stairs (made collider convex)
Fixed craft cancel refund dupe exploit/bug
Updating native libraries (should fix linux issues)
Updated project to Unity5b5
Changed voice playback method, but it isn't working
Adding RustNative libraries
Change to .cpp - so it compiles as cpp.
Fudging this file to diagnose compile error
Added Tools/Check Animations
Fixed null state transitions in animation files (fixes a u5b4 crash) http://files.facepunch.com/garry/2014/September/19/1411118438.png
Changed sliders in F2 menu to not be terrible
Added shadow distance control in F2 menu
Added server -autoupdate command line
Fixed server tracking code having a trailing space
Undone another one of Scott's crazy commits
Fixed compile warnings in torch anim controller
Added GA to server too
GA now reports memory, average fps