userGarry Newmancancel

6,664 Commits over 2,345 Days - 0.12cph!

10 Years Ago
Network++ (can't remember whether I did this already)
10 Years Ago
Loot tables, phrases, manifest
10 Years Ago
Fixed dropping blueprint on item sometimes combining/stacking them
10 Years Ago
Fixed server compile
10 Years Ago
Player spawn fix (Awake isn't called until spawn on the client anymore)
10 Years Ago
More awake fixes
10 Years Ago
Fixed some missing weapon attachment points Silencer world model Parenting fixes (to help avoid spectator offset fuckups) Fixed not being to drag out of 1st weapon mod slot No crosshair stuff when spectating Server send spectated entity immediately when begin spectating Leave old visgroups AFTER joining new ones
10 Years Ago
Tweaked viewmodel to reduce jitter
10 Years Ago
Breath fixes
10 Years Ago
Client disconnect error fix
10 Years Ago
Fixed attachment points on pump shotgun + thompson
10 Years Ago
If spectating in first person use player eye angles Fixed 3rd person spectator offset In eye view for specator uses correct eye bone Smoothed dev camera, automatically hides HUD and draws local player, jump slows down cam movement camlerp convar alters lerp for dev camera Keypad plus and minus change quality level, multiply toggles HUD Coldbreath only shows when players are close enough to see it
10 Years Ago
F4 = screenshot (saves one with hud and one without) F9 = big screenshot (5x the size of normal screenshot but water and ssao doesn't render) Added graphics.dof_aper, graphics.dof_blur Tweaked eye materials
10 Years Ago
▉▆▌▇▊▄▇▄
10 Years Ago
EAC update
10 Years Ago
NRE fixes
10 Years Ago
Networking tweaks Tweaks
10 Years Ago
Fixed buildings not dropping gibs
10 Years Ago
Screenshots location fix Log colours Extra Logging
10 Years Ago
Fixed removeowner talking about moderators Fixed clothing not showing when player first enters pvs
10 Years Ago
Cleaning away usage of Awake, Start, OnEnable in entities Cleaned up LODGrid.Instance testing
10 Years Ago
Offset loading when opening steam inventory
10 Years Ago
Fixed attachment networking fuckupz
10 Years Ago
Do warmup in coroutine so game stays responsive (kinda) Shader variants wamup
10 Years Ago
NetworkDestroy NRE fix
10 Years Ago
Fixed ALT head rotation offset fuckup
10 Years Ago
Don't bother warming up effects in editor, we cool
10 Years Ago
Network++
10 Years Ago
Workshop skins update
10 Years Ago
Market balance
10 Years Ago
Making ironsight definition less stupid
10 Years Ago
Added scope slot Changed how ironsights work Fixed weapon attachments breaking weapons if not changing stats Fixed weapon attachments breaking shoot sound when not silencer
10 Years Ago
Can wear hats with bandana Weather settings in RustEditor/Environment AK entity scope attachment bone
10 Years Ago
Reticle position, shader, sprite Mask Clear shader
10 Years Ago
Updated ironsights to use new system (so some of them might be wrong)
10 Years Ago
Viewmodel fixups, unification
10 Years Ago
Entity attachment positions
10 Years Ago
More positioning
10 Years Ago
Updated weapon gallery
10 Years Ago
Better ironsights
10 Years Ago
Weapon slots shown on icon
10 Years Ago
Can equip mods by dropping onto weapon icon
10 Years Ago
Attachment attach sounds
10 Years Ago
Merged with main
10 Years Ago
Merging holosight branch into main
10 Years Ago
Fixed broken HUD stuff
10 Years Ago
Pieshape converting to OnPopulateMesh
10 Years Ago
Death screen temp fix - UI bug in 5.2 here, content resize/layout doesn't seem to work in scroll panels
10 Years Ago
Manifest
10 Years Ago
EAC update