userGriglercancel
branchrust_reboot/maincancel

101 Commits over 549 Days - 0.01cph!

10 Months Ago
merge from backpack_refreshes_clothing_fix
10 Months Ago
using cached FixedString bone names to FindBones in job, removes alloc and significantly faster for setups that add a lot of bones to the skeleton
11 Months Ago
merge from triggerbase_exclude_layers
11 Months Ago
merge from tugboat_sinking_parenting_fix
11 Months Ago
merge from vehicle_build_privilege_fix
11 Months Ago
merge from terrain_ignore_grid
11 Months Ago
merge from garage_door_fixes_2
11 Months Ago
merge from terrain_ignore_grid
11 Months Ago
merge from garage_door_fixes_2
11 Months Ago
tool for checking trigger exclude layers for TriggerBase across assets
11 Months Ago
merge from coarse_grid_bounds_fix
11 Months Ago
merge from terrain_ignore_grid
11 Months Ago
merge from train_prevent_building
11 Months Ago
merge from train_prevent_building
11 Months Ago
fixed wrong check stopping consoletoggle params from working
11 Months Ago
merge from bike_ragdoll_fixes
12 Months Ago
merge from garage_door_wire_fix
1 Year Ago
updated xmas advanced lights bulbPrefab to point to renamed testbulb prefab (wasn't updated with a guid change from renaming)
1 Year Ago
ignoring null GameObjectRef fields for prefab validation, as they can only be runtime use - null fields weren't being handled, but a non-serialized GameObjectRef was added in 106912 and tripping up manifest generation
1 Year Ago
compile fix for leftover editor only HotReload util in LookAtIOEnt
1 Year Ago
merge from garage_door_collider_optim
1 Year Ago
merge ice_sculptures->main - addresses majority of feedback from previous playtest
1 Year Ago
merge ice_sculpture->main (server compile fix)
1 Year Ago
merge ice_sculptures->main
1 Year Ago
merge from ice_sculptures
1 Year Ago
merge ice_sculptures->main
1 Year Ago
merge ice_sculptures->main
1 Year Ago
merge ice_sculpture -> main
1 Year Ago
removed old dev dpvold prefab (unused)
1 Year Ago
merge from halloween24
1 Year Ago
merge from halloween24
1 Year Ago
merge from halloween24
1 Year Ago
merge from Halloween24
1 Year Ago
merge from main/Halloween24
1 Year Ago
merge from main/Halloween24
1 Year Ago
merge from halloween24 - some cloth fixes and dracula cape worldmodel collider fix
1 Year Ago
fixed native memory leak in OceanSimulation (only a problem if you're restarting a server in-editor a lot)
1 Year Ago
merge from Halloween24
1 Year Ago
dpv compile fix
1 Year Ago
update non-convex mesh tool to check for deployables that place onto slots without socket chekcs
1 Year Ago
bumped exception report message max size to 600 and tied it to a convar (can't be set lower than the original maximum) - this codegen also includes the new servside ragdoll default convar from 104903
1 Year Ago
sanity checking tools for non-convex mesh colliders
1 Year Ago
merge from line_functions
1 Year Ago
▄ ▆▋█▌▆▍ ▇▅▅▉▅▌ ▍▄▆ ▌▄▉▄▍▉ ▊▍▆ ▆▄▋█ ▍▇▌▆▍ ▅▋▄▄ ▋▌▍▌█ ▍▍ █▌▌▌▊▊▅ ▅▆ ▌▉▊▋▆▉▆▆▌▅▋ ▋▍▌▌▇▅▋▆ ▋▄▅ ▅▋▄▋█▆▍▌▇▆▊ ▍▅▊▅▆ ▌▅▊ ▋▍▆▅▅ ▉▄▄ ▉█▌▍█▆▋▇▌▊█
1 Year Ago
Merge from jobify_ocean_sim
1 Year Ago
Merge from obb_check_fixes - test framework version bump 1.1.33 -> 1.4.4
1 Year Ago
Merge from Entity_Query_Improvements
1 Year Ago
server compile fix
1 Year Ago
merge from hackweek_better_mountable_editor
1 Year Ago
merge from BurstClothFixes