6,134 Commits over 3,867 Days - 0.07cph!
fixed 'dupe' people cried about, even though turning two c4 BP's into one real c4 is like turning two gold bars into one silver bar
Can actaully turn off hit notifications ( why would you ever )
loottable adjustments
fixed more hit notification stuff
protocol++
fixed rockets not having creator entity set
added protection properties to new hats
don't do multiple hitnotifies per frame
added convar for hit notification to be client or serverside
slightly increased despawn times for bodies and dropped items
dropped items have longer despawn times based on rarity
fixed research table showing 0% with condition based items
headshot sound overrides hit notification
adjusted hit notification sound
bunch of lootspawn table changes
bone and wood armor no longer default
updated hitbox damage scales
adjusted some viewmodels to have snappier aiming
adjusted some muzzleflashes to not occlude targets
▋▄▋▉ ▆▉▌▊▇▆▅▇▆▉ ▋▍▊▇▋ ▇▉▍ ▉▉▊█/▊▄▄▍▇▋ ▉▍▅▌█▍▄
▋▉▌▇▄ ▋█▊▄▅▄ & ▆▌█▍ ▋▍▌ ▄▅▊▆▇
▌▆▌▄ ▊█▌▋▆▊ ▌▆▆█▍▍▄
!▌▇▉▆▉▋▄▄ ▅▅▉ ▉▆▌▄▅▇ ▊▍▍ ██▅▍▋▉
█▉▉▆▄ ▇▆ ▆▇▍▊▄ ▍▄▊ ▉███▍█ ▋▍█▅▋▄▅▌▄▅▆
compatibility and bugfixes from merge
research chance is now rounded to correspond to UI % chance
Increased static quarry production rate
fixed fireball spreading (again)
restored cargo plane sound
fixed trashpiles and oilbarrels stacking up with server restarts, whoops
fixed additive impact effects not working
fixed a few small loot issues on sphere tank monument
fixed static mining quarry process rate
rebalanced some armor types
slightly nerfed oil barrel spawns
oil barrels drop 15 crude instead of 20
oil barrels have longer LOD ranges
fixed bp frags not being consumed on failed research
fixed static research table not accepting bp frags
adjusted rarity table
much different leather icon
waterpipe shotgun does a bit more damage and is slightly more accurate