userHelkcancel

6,246 Commits over 3,957 Days - 0.07cph!

10 Years Ago
compile fixes
10 Years Ago
nerfed heli rockets explosive damage (less damage to buildings, same damage to players) 10% reduction in heli bullet damage
10 Years Ago
explosives will now destroy turrets turret can never be placed on terrain turret can be repaired with hammer turrets wont target other turrets can no longer loot turret while online turret will no longer track targets when shot and offline increased explosive protection fixed turret high network usage fixed turret not destroying when foundation was destroyed under it turret will not track players that are no longer visible to it turret will no longer aggro on authed players who attack it
10 Years Ago
version update
10 Years Ago
icon updates
10 Years Ago
thrown rock no longer kills people in one shot
10 Years Ago
protocol++
10 Years Ago
compile fixes again
10 Years Ago
loot again
10 Years Ago
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10 Years Ago
loot tables, phrases, manifest
10 Years Ago
compile fixes & bugs
10 Years Ago
merge into main
10 Years Ago
merge from main
10 Years Ago
first pass of functional turret AI, target acqusition/loss etc turrets use ammo turret blueprint parts lots of bugfixes
10 Years Ago
turret auth working phrases
10 Years Ago
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10 Years Ago
merge from main
10 Years Ago
nerfed shin damage
10 Years Ago
merge from main, again
10 Years Ago
merge from main
10 Years Ago
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10 Years Ago
merge from main
10 Years Ago
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10 Years Ago
client compile fix (sorry!)
10 Years Ago
greybox implementation
10 Years Ago
merge from main
10 Years Ago
water extinguishes fireballs
10 Years Ago
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10 Years Ago
heli code cleanup 3
10 Years Ago
heli code cleanup pass 2
10 Years Ago
heli code cleanup pass 1
10 Years Ago
stashes decay after 3 days of inactivity protocol++ save++
10 Years Ago
added dig effect
10 Years Ago
added small stash
10 Years Ago
feasability test
10 Years Ago
Fixed static quarry not being immortal
10 Years Ago
Helicopter gibs harvestable after 8 minutes of cooling Fixed being able to shoot through helicopter to hit weakzones (much much harder to kill now, yikes)
10 Years Ago
Fixed NRE's with particle LOD's on the helicopter Fixed graphical issues with napalm Fixed Helicopter explosion light staying around until relog
10 Years Ago
increased helicopter weakspot health
10 Years Ago
NRE fix
10 Years Ago
Bows fire slightly slower Bows have much reduced headshot damage Bows have a little more aim recoil crossbows fire arrows with much higher velocity (50% instead of 20% ) HV arrows are 'thinner'
10 Years Ago
merge into main
10 Years Ago
manifest
10 Years Ago
merge from main
10 Years Ago
post-merge fixes
10 Years Ago
merge from main
10 Years Ago
Significantly increased all bullet speeds Helicopter has napalm strikes for pesky campers Helicopter has smaller hitboxes for weak spots Helicopter cupboard exploit fixed Helicopter loot crates actually unlootable until flames go out
10 Years Ago
fixed heli bullets visually penetrating bases
10 Years Ago
added heli.lifetimeMinutes, set to 0 to disable helicopter if helicopter takes damage to tail rotor or engine, it sticks around for another 2 minutes