6,223 Commits over 4,048 Days - 0.06cph!
auto turret loses target when it goes out of range
vending machines never drop any loot when destroyed
vending machine health slightly increased
rebalanced all raw meat to poison other than fish
rebalanced all burnt meat to give 1/4 cooked meat yields
tooltips can use translations
added consumable/medical info panels
added basic mounting system for chairs
vending machine really no longer drops items
fixed condition not visibly scaling consumable properties in info panel
fixed tooltips getting stuck
skin approval
a million mounted fixes
thompson has reduced aimcone
can look around on mountable with clamped angles
player eye offsets correct on mounts
aiming relative to mount
fixed bug where turrets/helicopters would shoot like shotguns during low fps
fixed bug where turrets/helicopters would not obey timescale
!mounts dictate player positions
!fixed jittery issues when player is on a moving serverside mount
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increased size of chair prevent building /deploy volume vertically
nre fix in NearMountPoint
sound NRE fix
re-added player y position smoothing
NRE Fix
better exploit attempt logging
sitting in chair provides 100% comfort
VehicleMovement hits triggers
quicker sitting animations
skin approval
better clientside collision for sedan
relocked all items other than default blueprints
item category amount on crafting window shows unlocked items instead of totals
updated sedan prefab with proper client collison meshes from minh
vehicles collide with deployables