6,245 Commits over 4,109 Days - 0.06cph!
fixed invisible chair pose
humanoid vendor functionality
bandit town sell orders
fixed big wheel spin speed
updated bandit town with vendors + public works
modified scale of bigwheel
updated bandit town vendor names
updated bandit town black market/weapon vendor
crude now buys 1 scrap for 6 instead of 10
extra pickles
merge into main
protocol++
green keycard buy price reduced to 15 scrap
added signs to bandit town shops
lowered scrap payment for keycards slightly
increased cost of lr300,spas, and m92
slashed durability of keycards - half as many uses
fixed rhib storage and clipping issues
rhib steering wheel turns
removed trout from food vendor, now sells tuna cans instead
netwrok++
yield % indicates scale of fruit as well as amount
fixed fruit not appearing on plants
fixed plant skin colliders being too small for plant info
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fixed boats decaying while in use
eliminated GC allocs from nametags
removed GC allocs from hostileNote
removed GC allocs from LookAtPlant
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added recycler just outside bandit town casino
!fixed disable broadcast on shopkeepers oops
fixed being able to turn recycler on/off if you are not the user
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fixed invisible supply signal smoke
removed debug.logs
pumpkins and corn and now stackable and no longer have condition
skin approval files
can throw smoke grenades farther
smoke grenades stack to 2
can no longer use smoke grenades under water
nre fix
smoke effect no longer gone forever outside network range
corn and pumpkin harvest time increased
health over time takes much longer to convert into health
!cctv password assignment